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Core
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VideoBackends
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D3D12
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VideoBackend.cpp
Age
Commit message (
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Author
2025-10-13
VideoBackend: Rename GetName to GetConfigName
Dentomologist
2025-03-09
VideoCommon: Move backend_info out of VideoConfig struct.
Jordan Woyak
2023-06-19
Video: implement color correction to match the NTSC and PAL color spaces (and...
Filoppi
2023-06-08
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
Pokechu22
2023-02-09
Lint fixes
Scott Mansell
2023-01-31
Add AbstractGfx for DX12
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2022-10-22
VideoBackends:D3D12: Add support for vertex shader point and line expansion
TellowKrinkle
2022-09-26
D3D12: Fix backend multithreading incorrectly being marked as supported
Pokechu22
2022-09-19
VideoBackends:D3D12: Dynamic vertex loader support
TellowKrinkle
2022-09-19
VideoCommon: Add dynamic vertex loader to ubershaders
TellowKrinkle
2022-07-21
VideoBackends:Metal: MSAA support
TellowKrinkle
2022-04-16
VideoCommon: Remove bSupportsOversizedViewports
Pokechu22
2022-01-31
D3D12: Assume support for setting object names
OatmealDome
2021-12-25
VideoConfig: Add bool for sampler LOD bias support
OatmealDome
2021-12-10
Treewide: Adjust order of includes
Pokechu22
2021-11-17
VideoCommon: Skip textureQueryLevels if it doesn't exist
Pokechu22
2021-11-17
VideoCommon: Use coarse derivatives for Manual Texture Sampling if possible
Pokechu22
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-01-27
normalize common filenames in VideoBackends/D3D12
Shawn Hoffman
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-09-06
Make default graphics backend not show up as empty
JosJuice
2020-05-24
FramebufferManager: Copy to color format for depth readbacks on GLES
Stenzek
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-04-01
Implement D3D12 backend
Stenzek