| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-01-25 | Remove unused imports | Martino Fontana |
| 2025-10-26 | VideoBackends / VideoCommon: add support for specifying include files in shad... | iwubcode |
| 2021-08-30 | VideoBackends / VideoCommon: allow the ability to set debug names for shaders... | iwubcode |
| 2021-07-05 | treewide: convert GPLv2+ license info to SPDX tags | Pierre Bourdon |
| 2019-05-30 | VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource() | Lioncash |
| 2019-04-21 | OGL: Store shader source in OGLShader | Stenzek |
| 2019-04-16 | AbstractPipeline: Support returning "cache data" | Stenzek |
| 2019-02-19 | Move most backend functionality to VideoCommon | Stenzek |
| 2018-03-16 | OGLShader: Ensure m_id and m_compute_program_id are always initialized | Lioncash |
| 2018-02-22 | VideoBackends: Add AbstractShader and AbstractPipeline classes | Stenzek |
