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path: root/Source/Core/VideoBackends/OGL/OGLShader.h
AgeCommit message (Expand)Author
2026-01-25Remove unused importsMartino Fontana
2025-10-26VideoBackends / VideoCommon: add support for specifying include files in shad...iwubcode
2021-08-30VideoBackends / VideoCommon: allow the ability to set debug names for shaders...iwubcode
2021-07-05treewide: convert GPLv2+ license info to SPDX tagsPierre Bourdon
2019-05-30VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()Lioncash
2019-04-21OGL: Store shader source in OGLShaderStenzek
2019-04-16AbstractPipeline: Support returning "cache data"Stenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-03-16OGLShader: Ensure m_id and m_compute_program_id are always initializedLioncash
2018-02-22VideoBackends: Add AbstractShader and AbstractPipeline classesStenzek