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path: root/Source/Core/VideoBackends/OGL/OGLTexture.cpp
AgeCommit message (Expand)Author
2019-02-19Move most backend functionality to VideoCommonStenzek
2018-10-20Refactoring and cleanup of GLInterface (now GLContext)Stenzek
2018-10-09OGL: Disable scissor test when calling glBlitFramebuffer()Stenzek
2018-07-19VideoBackends: Support D24S8 abstract texture formatStenzek
2018-03-16Assert: Remove unused parameter from DEBUG_ASSERTLioncash
2018-03-14Assert: Uppercase assertion macrosLioncash
2018-03-02VideoCommon: Add support for Abstract FramebuffersStenzek
2018-03-01AbstractTexture: Add support for depth textures/formatsStenzek
2018-03-01AbstractTexture: Support multisampled abstract textureStenzek
2018-03-01VideoBackends: Restore the framebuffer as part of the API stateStenzek
2018-02-19Merge pull request #6367 from stenzek/gl-flushMarkus Wick
2018-02-09OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BITStenzek
2018-02-09OGL: Don't leave staging texture buffer bound after mappingStenzek
2018-01-26AbstractTexture: Fix crash in Vulkan backend when freeing textureStenzek
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
2017-12-10OGL: Fix incorrect usage of glGetTextureSubImageStenzek
2017-11-22AbstractTexture: Drop slow map readback pathStenzek
2017-11-22AbstractTexture: Seperate CopyRectangleFromTexture to two methodsStenzek
2017-11-22VideoBackends: Add AbstractStagingTexture classStenzek
2017-11-22AbstractTexture: Support BGRA8 formatsStenzek
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-17Support frame and video dumping from VideoCommoniwubcode
2017-08-01HiresTextures: Support loading BC7 (BPTC) from DDS filesStenzek
2017-06-13Video Backends: Move and rename HostTextureFormat to AbstractTextureFormatiwubcode
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode