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4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
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release-prep-2509
release-prep-2512
release-prep-2603
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stable
GameCube and Wii emulator
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OGL
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Render.h
Age
Commit message (
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Author
2016-06-24
Reformat all the things. Have fun with merge conflicts.
Pierre Bourdon
2016-01-07
Use ffmpeg for Windows Video Dumping instead of VFW
Chris Burgener
2016-01-01
Merge pull request #3336 from Sonicadvance1/improve_glextensions
Ryan Houdek
2015-12-20
VideoCommon: Change PokeEFB to take a pointer rather than a vector
Stenzek
2015-12-13
[OGL] Update extension checks in Render.
Ryan Houdek
2015-11-24
VideoCommon: Create default implementation for state setters
degasus
2015-11-19
Enable Anisotropic filtering in ES.
Ryan Houdek
2015-11-05
Remove the "Show EFB Copy Regions" debug option.
Scott Mansell
2015-10-18
Support Conservative Depth as a fallback for EarlyZ
Scott Mansell
2015-09-06
VideoBackends: Reimplement SSAA, now for D3D + OGL
degasus
2015-09-05
Properly support MSAA and SSAA as separate features(+GLES)
Ryan Houdek
2015-09-01
[GLES] Support texture_buffer for palette texture conversion.
Ryan Houdek
2015-08-26
Support OpenGL ES 3.2.
Ryan Houdek
2015-08-06
OGL: Move copy_image variable into backend.
degasus
2015-06-06
Revert "Revert "OGL: Change the depth buffer type to GL_FLOAT.""
Jules Blok
2015-05-25
Merge pull request #2357 from degasus/ogl_efb_poke_merge
Ryan Houdek
2015-05-25
Add missing license headers
Tillmann Karras
2015-05-20
Revert "OGL: Change the depth buffer type to GL_FLOAT."
Jules Blok
2015-05-20
OGL: reimplement poke-color
degasus
2015-05-08
OGL: Change the depth buffer type to GL_FLOAT.
Jules Blok
2015-03-02
TextureCache: load all mipmap levels from custom textures
degasus
2014-12-28
OGL: disable driver warnings fetch
degasus
2014-12-24
OGL: Support stereoscopic XFB blit to screen.
Jules Blok
2014-12-20
VideoCommon: merge debug test generators
degasus
2014-12-15
VideoCommon: Merge LineGeometryShader into GeometryShaderGen.
Jules Blok
2014-12-07
Enables stereo rendering with OpenGL ES 3.1 + AEP.
Ryan Houdek
2014-11-17
OGL: implement bounding box support with ssbo
degasus
2014-09-25
Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be s...
Rachel Bryk
2014-09-19
WIP XFB scaling.
magumagu
2014-08-15
OGL: Fix brace and body placements
Lioncash
2014-07-11
avoid the extern keyword in .cpp files
degasus
2014-05-19
ogl: use ARB_texture_multisample for msaa
degasus
2014-05-19
ogl: drop csaa support
degasus
2014-04-03
Add initial support for GLSL ES 3.10.
Ryan Houdek
2014-03-14
Kill off some usages of c_str.
Lioncash
2014-03-09
clang-modernize -add-override
Tillmann Karras
2014-02-18
Convert all includes to relative paths.
Lioncash
2014-02-15
merge some common parts of Swap() into VideoCommon
degasus
2014-02-15
use EFBRectangle for scissor rect
degasus
2014-02-15
rename UpdateViewport to SetViewport like all others setters in RenderBase.h
degasus
2014-02-10
Replace all include guard ifdefs with "#pragma once"
lioncash
2013-12-31
Merge branch 'master' into buffer_storage
Ryan Houdek
2013-12-31
Remove unnecessary Src/ folders
Jasper St. Pierre