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path: root/Source/Core/VideoBackends/OGL
AgeCommit message (Expand)Author
2015-01-03OGL: Fix stereoscopy not being applied properly while the game is running.Jules Blok
2015-01-02PostProcessing: Mark all shaders constant.Jules Blok
2015-01-02Anaglyph: Use matrices instead of vectors.Jules Blok
2015-01-02PostProcessing: Use Dubois algorithm for anaglyph shader.Jules Blok
2015-01-01Merge pull request #1747 from Armada651/intel-workaroundMarkus Wick
2015-01-01Merge pull request #1783 from degasus/disablelogsRyan Houdek
2014-12-29Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.Jules Blok
2014-12-28VideoCommon: Don't pass structs between shaders, use the interface blocks ins...Jules Blok
2014-12-28DriverDetails: Update Intel bug description.Jules Blok
2014-12-28OGL: disable driver warnings fetchdegasus
2014-12-28Merge pull request #1781 from Armada651/xfb-fixesMarkus Wick
2014-12-28Merge pull request #1766 from Armada651/enable-stereoRyan Houdek
2014-12-28Renderer: Cosmetics.Jules Blok
2014-12-28Renderer: Invalidate the FramebufferManager if the XFB mode is changed.Jules Blok
2014-12-26Merge pull request #1733 from degasus/glxMarkus Wick
2014-12-25FramebufferManagerBase: Remove obsolete parameters.Jules Blok
2014-12-24VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"Jules Blok
2014-12-24FramebufferManagerBase: Only allocate one layer for Real XFB.Jules Blok
2014-12-24OGL: Support stereoscopic XFB blit to screen.Jules Blok
2014-12-24FramebufferManager: Copy all EFB layers to the XFB framebuffer.Jules Blok
2014-12-24Merge pull request #1748 from Armada651/stereo-formatMarkus Wick
2014-12-23Cosmetics.Jules Blok
2014-12-23FramebufferManager: Use a separate layer variable.Jules Blok
2014-12-21FramebufferManager: Support stereoscopic EFB format changes.Jules Blok
2014-12-21VideoCommon: split VertexLoaderBase from VertexLoaderdegasus
2014-12-20Merge pull request #1736 from degasus/osdRyan Houdek
2014-12-20Merge pull request #1732 from Sonicadvance1/stupid_android_garbageRyan Houdek
2014-12-20Work around broken Android garbage.Ryan Houdek
2014-12-20Merge pull request #1720 from Armada651/stereo-msaaDolphin Bot
2014-12-20OGL: move osd warning for not supported stereo mode into config validationdegasus
2014-12-20OGL: Fix OGL3 with stereo enableddegasus
2014-12-20FramebufferManager: Support resolving a multi-layered EFB in OGL.Jules Blok
2014-12-20OGL: don't clear the stencil bufferdegasus
2014-12-20OGL: draw shadows within rasterfont itselfdegasus
2014-12-20VideoCommon: merge debug test generatorsdegasus
2014-12-20VideoCommon: merge debug info generatorsdegasus
2014-12-20Merge pull request #1716 from Armada651/geom-wireframeDolphin Bot
2014-12-20GLX: try to get an OpenGL 3.3 core contextdegasus
2014-12-19OGL: Disable geometry shaders on Intel's Windows drivers due to broken interf...Jules Blok
2014-12-19Minor changes to DriverDetailsRyan Houdek
2014-12-19FramebufferManager: Support resolving a multi-layered EFB in D3D.Jules Blok
2014-12-19Fixes Adreno 400 slow performance.Ryan Houdek
2014-12-19VideoCommon: Make IsPassthrough() a function of the ShaderUid.Jules Blok
2014-12-19VideoCommon: Handle wireframe mode in the geometry shader.Jules Blok
2014-12-18Merge pull request #1706 from Armada651/line-widthRyan Houdek
2014-12-18OGL: Check OpenGL version for geometry shader support.Jules Blok
2014-12-18OGL: Don't generate a geometry shader if the backend doesn't support it.Jules Blok
2014-12-18GeometryShader: Disable the geometry shader stage if it is a pass-through sha...Jules Blok
2014-12-18VertexManager: Disable culling for lines and points.Jules Blok
2014-12-17Merge pull request #1709 from unknownbrackets/attributeless-fixMarkus Wick