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path: root/Source/Core/VideoBackends
AgeCommit message (Expand)Author
2015-01-03OGL: Fix stereoscopy not being applied properly while the game is running.Jules Blok
2015-01-02PostProcessing: Mark all shaders constant.Jules Blok
2015-01-02Anaglyph: Use matrices instead of vectors.Jules Blok
2015-01-02PixelShaderCache: Implement Dubois algorithm in anaglyph shader.Jules Blok
2015-01-02PostProcessing: Use Dubois algorithm for anaglyph shader.Jules Blok
2015-01-01Merge pull request #1747 from Armada651/intel-workaroundMarkus Wick
2015-01-01Merge pull request #1783 from degasus/disablelogsRyan Houdek
2014-12-29Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders.Jules Blok
2014-12-28VideoCommon: Don't pass structs between shaders, use the interface blocks ins...Jules Blok
2014-12-28DriverDetails: Update Intel bug description.Jules Blok
2014-12-28OGL: disable driver warnings fetchdegasus
2014-12-28Merge pull request #1781 from Armada651/xfb-fixesMarkus Wick
2014-12-28Merge pull request #1766 from Armada651/enable-stereoRyan Houdek
2014-12-28Renderer: Cosmetics.Jules Blok
2014-12-28Renderer: Invalidate the FramebufferManager if the XFB mode is changed.Jules Blok
2014-12-28D3D: Fix Virtual XFB viewport.Jules Blok
2014-12-28XFBEncoder: Cosmetics.Jules Blok
2014-12-27PixelShaderCache: Don't use GetDimensions() for the sample count.Jules Blok
2014-12-26Merge pull request #1733 from degasus/glxMarkus Wick
2014-12-25XFBEncoder: Sample the first layer of the resolved EFB texture.Jules Blok
2014-12-25Renderer: Use old method of calculating the source rectangle.Jules Blok
2014-12-25FramebufferManagerBase: Remove obsolete parameters.Jules Blok
2014-12-25FramebufferManager: Return framebuffer target size in GetTargetSize().Jules Blok
2014-12-24D3D: Remove obsolete Real XFB codepath.Jules Blok
2014-12-24VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"Jules Blok
2014-12-24D3D: Support stereoscopic XFB blit to screen.Jules Blok
2014-12-24FramebufferManager: Copy all EFB layers to the XFB.Jules Blok
2014-12-24GeometryShaderCache: Cosmetics.Jules Blok
2014-12-24FramebufferManagerBase: Only allocate one layer for Real XFB.Jules Blok
2014-12-24OGL: Support stereoscopic XFB blit to screen.Jules Blok
2014-12-24FramebufferManager: Copy all EFB layers to the XFB framebuffer.Jules Blok
2014-12-24Merge pull request #1748 from Armada651/stereo-formatMarkus Wick
2014-12-23Cosmetics.Jules Blok
2014-12-23FramebufferManager: Use a separate layer variable.Jules Blok
2014-12-21PixelShaderCache: Support stereoscopic EFB format changes.Jules Blok
2014-12-21FramebufferManager: Support stereoscopic EFB format changes.Jules Blok
2014-12-21VideoCommon: split VertexLoaderBase from VertexLoaderdegasus
2014-12-21VertexLoader: remove inlined gettersdegasus
2014-12-21VertexLoaderUid: remove operator<degasus
2014-12-21VideoLoader: remove VAT_*_FRACBITSdegasus
2014-12-20Merge pull request #1736 from degasus/osdRyan Houdek
2014-12-20Merge pull request #1732 from Sonicadvance1/stupid_android_garbageRyan Houdek
2014-12-20Work around broken Android garbage.Ryan Houdek
2014-12-20Merge pull request #1720 from Armada651/stereo-msaaDolphin Bot
2014-12-20OGL: move osd warning for not supported stereo mode into config validationdegasus
2014-12-20OGL: Fix OGL3 with stereo enableddegasus
2014-12-20FramebufferManager: Support resolving a multi-layered EFB in OGL.Jules Blok
2014-12-20OGL: don't clear the stencil bufferdegasus
2014-12-20OGL: draw shadows within rasterfont itselfdegasus
2014-12-20VideoCommon: merge debug test generatorsdegasus