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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
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OGL
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Commit message (
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Author
2017-03-17
OGL: Fix texture_type checks in CreateTexture
Vincent Duvert
2017-03-15
videoconfig: add BBoxPreferStencilImplementation
Michael Maltese
2017-03-15
OGL: only create stencil buffer when needed
Michael Maltese
2017-03-15
OGL: implement Bounding Box on systems w/o SSBO
Michael Maltese
2017-03-15
extract OGL::FramebufferManager::BindLayeredTexture
Michael Maltese
2017-03-15
extract OGL::FramebufferManager::CreateTexture
Michael Maltese
2017-03-15
VideoConfig: add bSupportsFragmentStoresAndAtomics
Michael Maltese
2017-03-14
Merge pull request #4973 from z0z0z/master
Markus Wick
2017-03-14
OGL: Remove support for NV_depth_buffer_float.
Jules Blok
2017-03-10
Merge pull request #4935 from Armada651/depth-range-fix
Markus Wick
2017-03-09
Merge pull request #5051 from stenzek/renderer-fixes
Markus Wick
2017-03-09
Unify the way of setting game ID, title ID, revision
JosJuice
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-03-08
Merge pull request #4999 from stenzek/renderer-statics
Markus Wick
2017-03-04
VideoCommon: Move last EFB scale handling to CalculateTargetSize
Stenzek
2017-03-04
VideoCommon: Rename Renderer s_ prefixes to m_
Stenzek
2017-03-04
VideoCommon: Move some common initialization logic to RenderBase
Stenzek
2017-03-04
VideoCommon: Eliminate static state in Renderer
Stenzek
2017-03-03
Common: Move byte swapping utilities into their own header
Lioncash
2017-03-02
Merge pull request #4993 from ligfx/fixsonicadventure2
Stenzek
2017-03-01
CMakeLists: Normalize whitespace
Lioncash
2017-03-01
OGL SetBlendMode: always set blend equation and func
Michael Maltese
2017-02-26
Disable pinned memory for AMD mesa drivers
z0z0z
2017-02-26
VideoBackends: Use vertex shader depth range if ztexture is used.
Jules Blok
2017-02-24
VideoBackends: Remove depth range clamping hacks.
Jules Blok
2017-02-24
OGL: Add support for glDepthRangedNV to handle oversized depth ranges.
Jules Blok
2017-02-21
VideoBackends: Set the maximum range when the depth range is oversized.
Jules Blok
2017-02-19
VideoBackends: Add a developer option to disable the shader cache.
Jules Blok
2017-02-18
VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
Lioncash
2017-02-03
FramebufferManagerBase: Return a std::pair from GetTargetSize
Lioncash
2017-02-01
ShaderGenCommon: Remove unnecessary includes
Lioncash
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2017-01-23
RenderBase: Forward declare EFBAccessType
Lioncash
2017-01-23
VideoBackendBase: Convert EFBAccessType into an enum class
Lioncash
2017-01-13
Merge pull request #4496 from Mystro256/master
Matthew Parlane
2017-01-06
OGL: Use VideoCommon blend state for framebuffer configuration.
degasus
2017-01-05
specify custom brace style to fix unions
BhaaL
2017-01-04
VideoCommon: Make dst_alpha state implicit.
degasus
2017-01-04
OGL/Vulkan: Drop dual pass alpha.
degasus
2017-01-02
Merge pull request #4574 from stenzek/vulkan-alpha-clear
Markus Wick
2016-12-27
VideoBackends: Clamp the range to the maximum depth value supported in the z ...
Jules Blok
2016-12-27
VideoCommon: Don't process the depth range in the vertex shader if it's not o...
Jules Blok
2016-12-27
Vulkan/GL: Set the alpha channel to 0 when creating the EFB framebuffer
Stenzek
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-24
Change RasterFont static const names
Mystro256
2016-12-23
Merge pull request #4224 from lioncash/tcache
Mat M
2016-12-19
Merge pull request #4517 from stenzek/mp3-blotches
Stenzek
2016-12-19
Merge pull request #4505 from hthh/macos-likes-pbos
Markus Wick
2016-12-15
TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM
Stenzek
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