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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
stable
GameCube and Wii emulator
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Commit message (
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Author
2018-02-11
VideoConfig: Remove bForceCopyToRam field
Stenzek
2018-02-07
Merge pull request #6334 from stenzek/startup
Anthony
2018-02-01
BPMemory: Handle fog configuration where both A and C are infinity/NaN
Stenzek
2018-01-27
VideoBackend: Remove PeekMessages method
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2017-12-06
VideoCommon: Drop now unused efb2tex matrix generation.
degasus
2017-12-02
VideoBackends: Fix -Wswitch warnings
Léo Lam
2017-12-02
VideoBackends: Use VideoCommon shader generators for efb2tex copies.
Markus Wick
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
AbstractTexture: Drop slow map readback path
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-22
Merge pull request #6204 from stenzek/downscaled-screenshots
Leo Lam
2017-11-22
LightingShaderGen: Always calculate lighting for both color channels
Stenzek
2017-11-21
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Stenzek
2017-11-19
VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Lioncash
2017-11-17
Software Backend: Remove reinterpret_cast which violates the strict aliasing ...
iwubcode
2017-11-17
Software Backend: Rename 'copy_region' to 'CopyRegion'
iwubcode
2017-11-17
Software Backend: allow screenshots/video to be taken with valid data
iwubcode
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Software Backend: Fix xfb output and add vertical scaling support
iwubcode
2017-11-17
Remove TODOs
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-09-11
Software/TextureSampler: const correctness
Lioncash
2017-09-11
Renderer: Move cull mode to a rasterization state object
Stenzek
2017-09-10
Merge pull request #6045 from lioncash/sw-vertloader
Markus Wick
2017-09-09
Common: Move version strings to their own header
Lioncash
2017-09-09
SWVertexLoader: Make SWVertexLoader a final class
Lioncash
2017-09-09
SWVertexLoader: Make SetFormat() and ResetBuffer() private
Lioncash
2017-09-09
SWVertexLoader: Remove GetIndexBuffer()
Lioncash
2017-09-09
SWVertexLoader: Normalize class variable names
Lioncash
2017-09-03
Software/Tev: const correctness
Lioncash
2017-08-22
Clipper: Copy both color sequences in CopyVertex as opposed to one
Lioncash
2017-08-22
SW NativeVertexFormat: Utilize std::array where applicable
Lioncash
2017-08-06
TransformUnit: Get rid of pointer casting in TransformColor() where applicable
Lioncash
2017-08-06
TransformUnit: Make LightColor()'s chan parameter const
Lioncash
2017-08-05
VideoSW: Drop log level of missing anti aliasing support.
degasus
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-07-30
General: Remove unnecessary semicolons
Lioncash
2017-07-30
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
Stenzek
2017-07-30
XFMemory: Convert several registers to bitfields
Stenzek
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