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path: root/Source/Core/VideoBackends
AgeCommit message (Expand)Author
2018-02-22OGL: Log warnings from shader compiles, even if it compiled successfullyStenzek
2018-02-22OGL: Track state of last bound vertex array objectStenzek
2018-02-19Merge pull request #6367 from stenzek/gl-flushMarkus Wick
2018-02-20Renderer: Handle resize events on-demand instead of pollingStenzek
2018-02-20OGL: Clear backbuffer before presenting instead of at start of frameStenzek
2018-02-20BPFunctions: Move upscaling of scissor rect to VideoCommonStenzek
2018-02-20BPFunctions: Move GX viewport conversion to VideoCommonStenzek
2018-02-14Vulkan: Remove redundant YUYV conversion shadersStenzek
2018-02-11VideoConfig: Remove bForceCopyToRam fieldStenzek
2018-02-09OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BITStenzek
2018-02-09OGL: Don't leave staging texture buffer bound after mappingStenzek
2018-02-07Merge pull request #6334 from stenzek/startupAnthony
2018-02-07Merge pull request #6333 from stenzek/vulkan-transitionAnthony
2018-02-05Do not link to libusbhid on FreeBSD/NetBSDGreg V
2018-02-01BPMemory: Handle fog configuration where both A and C are infinity/NaNStenzek
2018-01-29Merge pull request #6303 from TraceBullet/auto-adjust-window-sizeStenzek
2018-01-27VideoBackend: Remove PeekMessages methodStenzek
2018-01-27VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methodsStenzek
2018-01-26Fix Auto-Adjust Window Size option making the window too largeTraceBullet
2018-01-26AbstractTexture: Fix crash in Vulkan backend when freeing textureStenzek
2018-01-26Vulkan: Fix invalid stage mask in layout transitionsStenzek
2018-01-26Vulkan: Fix waiting on non-existant fence when reading backStenzek
2018-01-22AbstractTexture: Move Bind() method to RendererStenzek
2018-01-11Vulkan: Fix possible mismatch between EFB framebuffer and render passStenzek
2018-01-11Vulkan: Move pipeline barrier outside render pass for EFB peeksStenzek
2018-01-11Vulkan: Fix FramebufferManagerBase::m_EFBLayers being set out-of-rangeStenzek
2018-01-11Vulkan: Move render pass management to ObjectCacheStenzek
2018-01-11Vulkan: Add missing layout transition when resolving MSAA depth buffersStenzek
2018-01-05Standardise some enums from ALL_CAPS to CamelCaseJonathan Hamilton
2018-01-05Workaround qualcomm driver bugJonathan Hamilton
2018-01-05Implement dual-source blending in shaderJonathan Hamilton
2017-12-10OGL: Fix incorrect usage of glGetTextureSubImageStenzek
2017-12-06VideoCommon: Drop now unused efb2tex matrix generation.degasus
2017-12-06D3D: Use VideoCommon EFB-to-texture shadersStenzek
2017-12-03OGL/TextureConverter: Remove unnecessary using declarationLioncash
2017-12-03OGL/TextureConverter: Resolve -Wmissing-variable-declaration warningsLioncash
2017-12-03Merge pull request #6232 from lioncash/d3d-vert-mgrJosJuice
2017-12-02VKTexture: Add missing override specifier to the other ScaleRectangeFromTextu...Lioncash
2017-12-02VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototypeLioncash
2017-12-02D3D/VertexManager: Add missing includesLioncash
2017-12-02VideoBackends: Fix -Wswitch warningsLéo Lam
2017-12-02VideoCommon: Rename TextureConversionShader namespace.degasus
2017-12-02VideoCommon: Create a namespace for TextureConversionShaderGen.degasus
2017-12-02VideoBackends: Use VideoCommon shader generators for efb2tex copies.Markus Wick
2017-11-30D3DBase: Mark file-scope variables as internally linked where applicableLioncash
2017-12-01Merge pull request #6193 from stenzek/readbacksStenzek
2017-11-23Vulkan: Fix headless framedumping without USE_X11 setStenzek
2017-11-23OGL: Fix headless frame dumpingStenzek
2017-11-23OGL: Update the window size after swapping buffers, not beforeStenzek
2017-11-22Vulkan: Drop StagingTexture2D class as it is now duplicated functionalityStenzek