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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
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Commit message (
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Author
2018-06-21
Software: Don't link against X11 libraries
Lioncash
2018-06-06
Give Dump Objects dedicated folder and tooltip
Ryan Meredith
2018-05-26
VideoConfig: Add a field for indicating logic op support in the backend
Stenzek
2018-05-20
Remove SOIL altogether from the project.
Emmanuel Gil Peyrot
2018-05-18
EfbInterface: Move buffer constant from the header to the cpp file
Lioncash
2018-05-18
EfbInterface: Make efb and perf_values std::arrays
Lioncash
2018-05-18
EfbInterface: Make perf_values internally linked
Lioncash
2018-05-18
EfbInterface: Move efb array into the EfbInterface namespace
Lioncash
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-04-29
While I'm here, fix some chroma sub-sampling bugs.
Scott Mansell
2018-04-29
VideoSoftware: Implement xfb copy filter (Deflickering/Brightness)
Scott Mansell
2018-04-12
Reformat all the things!
spycrab
2018-04-02
Software/CMakeLists: Migrate off add_dolphin_library
Lioncash
2018-03-14
Assert: Uppercase assertion macros
Lioncash
2018-03-10
GLUtil: Encapsulate functions in a namespace
Stenzek
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-03-02
VideoCommon: Add support for Abstract Framebuffers
Stenzek
2018-03-01
AbstractTexture: Support multisampled abstract texture
Stenzek
2018-02-22
VideoBackends: Add AbstractShader and AbstractPipeline classes
Stenzek
2018-02-11
VideoConfig: Remove bForceCopyToRam field
Stenzek
2018-02-07
Merge pull request #6334 from stenzek/startup
Anthony
2018-02-01
BPMemory: Handle fog configuration where both A and C are infinity/NaN
Stenzek
2018-01-27
VideoBackend: Remove PeekMessages method
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-22
AbstractTexture: Move Bind() method to Renderer
Stenzek
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2017-12-06
VideoCommon: Drop now unused efb2tex matrix generation.
degasus
2017-12-02
VideoBackends: Fix -Wswitch warnings
Léo Lam
2017-12-02
VideoBackends: Use VideoCommon shader generators for efb2tex copies.
Markus Wick
2017-12-01
Merge pull request #6193 from stenzek/readbacks
Stenzek
2017-11-23
OGL: Fix headless frame dumping
Stenzek
2017-11-22
AbstractTexture: Drop slow map readback path
Stenzek
2017-11-22
AbstractTexture: Seperate CopyRectangleFromTexture to two methods
Stenzek
2017-11-22
VideoBackends: Add AbstractStagingTexture class
Stenzek
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-22
Merge pull request #6204 from stenzek/downscaled-screenshots
Leo Lam
2017-11-22
LightingShaderGen: Always calculate lighting for both color channels
Stenzek
2017-11-21
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Stenzek
2017-11-19
VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Lioncash
2017-11-17
Software Backend: Remove reinterpret_cast which violates the strict aliasing ...
iwubcode
2017-11-17
Software Backend: Rename 'copy_region' to 'CopyRegion'
iwubcode
2017-11-17
Software Backend: allow screenshots/video to be taken with valid data
iwubcode
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
Video Backends: Remove the right of the xfb region for games where the
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Software Backend: Fix xfb output and add vertical scaling support
iwubcode
2017-11-17
Remove TODOs
iwubcode
2017-11-17
Support frame and video dumping from VideoCommon
iwubcode
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