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release-prep-2409
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Core
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Vulkan
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ObjectCache.cpp
Age
Commit message (
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Author
2017-02-18
Vulkan: Don't enable primitive restart on list topologies
Stenzek
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2016-12-04
Vulkan: Use an enumeration to index pipeline layouts
Stenzek
2016-12-04
Vulkan: Differentiate between descriptor set layouts and bind points
Stenzek
2016-11-28
Vulkan: Validate the pipeline cache before using it
Stenzek
2016-11-28
Vulkan: Don't destroy the device's pipeline cache on MSAA mode change
Stenzek
2016-11-28
Vulkan: Implement a pipeline UID cache
Stenzek
2016-11-03
Vulkan: Fix incorrect geometry shader input/output usage
Stenzek
2016-10-29
DiscIO/SConfig: Rename GetUniqueID to GetGameID
JosJuice
2016-10-05
Merge pull request #4291 from degasus/shader_gen
Markus Wick
2016-10-04
PixelShaderGen: Drop dstAlphaMode constant in shader generation.
degasus
2016-10-03
Vulkan: Fix bug with fractional LOD bias and min/max LOD
Stenzek
2016-09-30
Vulkan: Amend header includes
Lioncash
2016-10-01
Implement experimental Vulkan backend
Stenzek