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path: root/Source/Core/VideoBackends
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2017-02-18Merge pull request #4924 from stenzek/vulkan-list-restartStenzek
2017-02-18VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptrLioncash
2017-02-18Vulkan: Handle BUG_PRIMITIVE_RESTARTStenzek
2017-02-18Vulkan: Use TRIANGLE_LIST when primitive restart is not supportedStenzek
2017-02-18Vulkan: Don't enable primitive restart on list topologiesStenzek
2017-02-15C++ conformance fixes (MSVC /permissive-)Phil Christensen
2017-02-08Merge pull request #4859 from lioncash/opcodedecoderMatthew Parlane
2017-02-08OpcodeDecoding: Convert #defines into enum constantsLioncash
2017-02-08cmake: Don't use unqualified target_link_librariesFlorent Castelli
2017-02-03FramebufferManagerBase: Return a std::pair from GetTargetSizeLioncash
2017-02-03D3D: Add CommonTypes include to D3DTexture.hLioncash
2017-02-01ShaderGenCommon: Remove unnecessary includesLioncash
2017-02-01LightingShaderGen: Remove unnecessary includesLioncash
2017-01-29Vulkan: Refactor initialization to only use a single instanceStenzek
2017-01-23RenderBase: Forward declare EFBAccessTypeLioncash
2017-01-23VideoBackendBase: Convert EFBAccessType into an enum classLioncash
2017-01-21cmake: Build D3D and D3D12 video backendsFlorent Castelli
2017-01-13Merge pull request #4496 from Mystro256/masterMatthew Parlane
2017-01-07VideoSW: Fix GL ES shader.degasus
2017-01-06OGL: Use VideoCommon blend state for framebuffer configuration.degasus
2017-01-05specify custom brace style to fix unionsBhaaL
2017-01-04VideoCommon: Make dst_alpha state implicit.degasus
2017-01-04OGL/Vulkan: Drop dual pass alpha.degasus
2017-01-02Merge pull request #4574 from stenzek/vulkan-alpha-clearMarkus Wick
2016-12-27Update commentsJules Blok
2016-12-27VideoBackends: Clamp the range to the maximum depth value supported in the z ...Jules Blok
2016-12-27VideoBackends: Use the full depth range when inverted depth range is unsuppor...Jules Blok
2016-12-27VideoCommon: Don't process the depth range in the vertex shader if it's not o...Jules Blok
2016-12-27Vulkan/GL: Set the alpha channel to 0 when creating the EFB framebufferStenzek
2016-12-27Vulkan: Clear alpha channel to 0 when pixel format has no alpha channelStenzek
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-24Change RasterFont static const namesMystro256
2016-12-23Merge pull request #4224 from lioncash/tcacheMat M
2016-12-20Merge pull request #4528 from stenzek/vulkan-descriptor-crashMarkus Wick
2016-12-19Merge pull request #4517 from stenzek/mp3-blotchesStenzek
2016-12-19Vulkan: Fix crash where a potentially deleted buffer is referencedStenzek
2016-12-19Merge pull request #4505 from hthh/macos-likes-pbosMarkus Wick
2016-12-15TextureCache: Use same color coefficients for EFB2Tex as EFB2RAMStenzek
2016-12-14VideoSoftware: Don't drop least significant bit of 5-bit blue channelsStenzek
2016-12-12OpenGL: Always use a PBO in EncodeToRamUsingShaderhthh
2016-12-12OGL: Fix black screen when MSAA is enabledStenzek
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-12-09Vulkan: Fix viewport depth when depth clamp is unsupportedStenzek
2016-12-06Common: Add alignment headerLéo Lam
2016-12-05Merge pull request #4486 from stenzek/gl-minimize-assertMarkus Wick
2016-12-05Merge pull request #4489 from stenzek/vulkan-minor-fixesStenzek
2016-12-04Vulkan: Enable GS instancingStenzek
2016-12-04Vulkan: Use explicit barriers instead of dependanciesStenzek
2016-12-04Vulkan: Fix incorrect logic in readback preemptionStenzek