| Age | Commit message (Expand) | Author |
|---|---|---|
| 2016-12-06 | Common: Add alignment header | Léo Lam |
| 2016-12-04 | Vulkan: Support binding texel buffers in UtilityShaderDraw | Stenzek |
| 2016-12-04 | Vulkan: Differentiate between descriptor set layouts and bind points | Stenzek |
| 2016-11-30 | Vulkan: Fix case where uniforms could be overwritten | Stenzek |
| 2016-11-03 | Vulkan: Remove parameters/members of single-instance classes | Stenzek |
| 2016-10-03 | Vulkan: Fix compilation on 32-bit targets | Stenzek |
| 2016-09-30 | Vulkan: Amend header includes | Lioncash |
| 2016-10-01 | Implement experimental Vulkan backend | Stenzek |
