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Core
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VideoBackends
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Vulkan
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main.cpp
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Commit message (
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Author
2021-01-27
normalize common filenames in VideoBackends/Vulkan
Shawn Hoffman
2020-12-02
General: Convert PanicAlerts over to fmt equivalent
Lioncash
2020-11-09
Vulkan: Migrate logging over to fmt
Lioncash
2020-04-07
Vulkan: Switch from vkCreateMacOSSurfaceMVK() to vkCreateMetalSurfaceEXT()
Stenzek
2020-03-11
Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
Stenzek
2020-03-11
VideoBackends: Make it possible for PrepareWindow to change the surface
Stenzek
2019-11-28
Common: Unify logging namespace with Common
Lioncash
2019-10-31
Vulkan: Exclusive fullscreen support via VK_EXT_full_screen_exclusive
Stenzek
2019-06-08
Vulkan: Display a warning when using MoltenVK on HS and earlier
Stenzek
2019-03-29
Vulkan: Simplify command buffer fence tracking
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-02-15
Vulkan: Support runtime selection of WSI
Stenzek
2019-01-27
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
Stenzek
2019-01-26
Vulkan: Set contents scale of Metal layer to screen factor
Stenzek
2019-01-25
VideoBackends: Store a backbuffer 'scale'
Stenzek
2018-11-07
Vulkan: Support macOS via MoltenVK
Stenzek
2018-10-20
VideoBackends: Pass window system info from host on creation
Stenzek
2018-10-20
Drop Host_GetRenderSurface and pass display to backend
Stenzek
2018-03-10
Move shader caches to VideoCommon
Stenzek
2018-01-27
VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods
Stenzek
2018-01-11
Vulkan: Move render pass management to ObjectCache
Stenzek
2017-10-18
Vulkan: Fix crash on shutdown with Virtual XFB enabled
Stenzek
2017-10-08
Vulkan: Fix crash when Core initialisation fails
Léo Lam
2017-07-30
Vulkan: Multithreaded creation of UID pipeline caches
Stenzek
2017-07-30
Vulkan: Uber shader support
Stenzek
2017-07-30
Vulkan: Move shader/pipeline-related methods to ShaderCache
Stenzek
2017-07-20
Vulkan: Don't save pipeline cache if shader cache is disabled
Stenzek
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-02-01
LightingShaderGen: Remove unnecessary includes
Lioncash
2017-01-29
Vulkan: Refactor initialization to only use a single instance
Stenzek
2016-12-04
Vulkan: Support logging debug reports without enabling validation layers
Stenzek
2016-11-03
Vulkan: Remove parameters/members of single-instance classes
Stenzek
2016-10-03
Vulkan: Fix vsync behavior when throttler is temp disabled
Stenzek
2016-10-03
Vulkan: Correct logic for handling target and window size changes
Stenzek
2016-10-01
Implement experimental Vulkan backend
Stenzek