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stable
GameCube and Wii emulator
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Commit message (
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Author
2015-11-23
We shouldn't be trying to enable the SSBO extension in ES.
Ryan Houdek
2015-11-19
Enable Anisotropic filtering in ES.
Ryan Houdek
2015-11-18
Merge pull request #3191 from lioncash/rekt
Markus Wick
2015-11-15
TextureCache: Rewrite EFB Copy control flow
degasus
2015-11-15
TextureCache: Split efb2ram from efb2tex
degasus
2015-11-15
D3D-TextureEncoder: Remove TCache::Entry usage
degasus
2015-11-15
OGL-TextureConverter: Keep care about the global state ifself
degasus
2015-11-15
OGL: Remove TCache::Entry usage in TextureConverter
degasus
2015-11-06
VideoCommon: rename TextureCache to TextureCacheBase
Tillmann Karras
2015-11-05
Remove the "Show EFB Copy Regions" debug option.
Scott Mansell
2015-11-04
Merge pull request #3227 from Tilka/sizeof
Scott Mansell
2015-11-04
OGL: use StringFromFormat where appropriate
Tillmann Karras
2015-11-04
Merge pull request #3226 from Tilka/shadergen
Scott Mansell
2015-11-03
DriverDetails: remove BUG_BROKENINFOLOG leftovers
Tillmann Karras
2015-11-03
VideoCommon: return code/uid from shader gens
Tillmann Karras
2015-11-02
VideoCommon: VertexManager -> VertexManagerBase
Tillmann Karras
2015-11-01
VideoCommon: flush vertex manager if components change
Tillmann Karras
2015-10-29
ShaderCaches: remove unneeded typedefs
Tillmann Karras
2015-10-29
OGL/ProgramShaderCache: small cleanup
Tillmann Karras
2015-10-22
TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
Lioncash
2015-10-20
MathUtil: Make Rectangle constructors and equality operator constexpr
Lioncash
2015-10-18
Make sure FORCE_EARLY_Z is defined for GLES
Scott Mansell
2015-10-18
Support Conservative Depth as a fallback for EarlyZ
Scott Mansell
2015-10-17
Merge pull request #3157 from degasus/videosw3
Markus Wick
2015-10-17
Merge pull request #3155 from degasus/videosw
flacs
2015-10-15
VertexShaderManager: Get rid of float pointer casts
Lioncash
2015-10-14
VideoSW: Use OpenGL Core context
degasus
2015-10-14
VideoSW: Split up OGL window handling
degasus
2015-10-12
Merge pull request #3164 from phire/samplerArrays
flacs
2015-10-11
VertexLoaderUtils: remove simple wrapper functions
Tillmann Karras
2015-10-12
PixelShaderGen: Use arrays of texture samplers.
Scott Mansell
2015-10-11
Merge pull request #3160 from Tilka/style
flacs
2015-10-10
OGL: simplify AA modes initialization
Tillmann Karras
2015-10-10
Misc. style fixes
Tillmann Karras
2015-10-10
VideoSW: Wipe alpha on bypass EFB
degasus
2015-10-03
Merge pull request #3076 from void-ghost/stereo3d_presets
shuffle2
2015-10-03
Merge pull request #3102 from rohit-n/build-pch
Lioncash
2015-10-02
Merge pull request #3075 from waddlesplash/no-regexp
Scott Mansell
2015-10-01
Merge pull request #3108 from lioncash/cstyle-array
flacs
2015-09-30
Tev: Don't savestate Zero16
Lioncash
2015-09-30
ChunkFile: Provide additional helpers for C-style arrays
Lioncash
2015-09-29
OGL: Remove unnecesary FPSCounter include from Render.cpp
Lioncash
2015-09-28
Fix building with PCH disabled.
Rohit Nirmal
2015-09-27
OGL: Use SplitPath() instead of std::regex.
waddlesplash
2015-09-27
FileSearch: Don't use RegExs, just do string comparisons.
waddlesplash
2015-09-27
Merge pull request #3093 from lioncash/header_shuffle
flacs
2015-09-26
Common: Remove other Common prefixed headers from Common.h
Lioncash
2015-09-26
Common: Move NonCopyable to its own header
Lioncash
2015-09-26
Merge pull request #3035 from aserna3/SSAAImprovements
Ryan Houdek
2015-09-25
Improved D3D and OGL AA option UI
Anthony Serna
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