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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
release-prep-2609
release-prep-2609a
stable
GameCube and Wii emulator
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Commit message (
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Author
2014-11-23
VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
Jules Blok
2014-11-23
OGL: Recreate the framebuffers when the stereo setting changes.
Jules Blok
2014-11-23
GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
Jules Blok
2014-11-23
TextureCache: Ignore the geometry shader if stereoscopy is disabled.
Jules Blok
2014-11-23
ShaderGen: Handle ShaderCode objects directly.
Jules Blok
2014-11-23
TextureCache: Set proper vertex limit in geometry shader.
Jules Blok
2014-11-23
TextureCache: Check the number of layers before reusing a texture.
Jules Blok
2014-11-23
TextureCache: Implement layered framebuffer support.
Jules Blok
2014-11-23
PostProcessing: Add layered stereoscopy support.
Jules Blok
2014-11-23
Add geometry shader generator for stereo 3D.
Jules Blok
2014-11-23
use GL_TEXTURE_2D_ARRAY for most of our textures
degasus
2014-11-21
Adds support for OpenGL ES draw_elements_base_vertex.
Ryan Houdek
2014-11-20
Vertex Loader: SSE implementations of more position/texcoord/normal formats
Fiora
2014-11-19
Merge pull request #1550 from degasus/bbox
comex
2014-11-19
Merge pull request #1571 from degasus/master
Ryan Houdek
2014-11-19
Merge pull request #1566 from Sonicadvance1/fix_gl21
skidau
2014-11-18
OGL: fix buffer destruction
degasus
2014-11-17
OGL: implement bounding box support with ssbo
degasus
2014-11-17
Host: Kill off GetRenderWindowSize
Lioncash
2014-11-16
Fixes GLExtensions for GL 2.1 or GLES 2 devices.
Ryan Houdek
2014-11-13
Various formatting and consistency fixes
Stevoisiak
2014-11-02
Merge pull request #1467 from waddlesplash/dolphin-qt
comex
2014-11-02
Move GLInterface to the OGL VideoBackend's directory.
Augustin Cavalier
2014-11-02
Merge pull request #1460 from phire/moreGetPointer
Ryan Houdek
2014-11-02
Merge pull request #1161 from rohit-n/ogl-vector
skidau
2014-11-01
VideoCommon/VideoBackends: Remove unnecessary wxWidgets references.
Lioncash
2014-11-01
Remove GetPointers in VideoSoftware.
Scott Mansell
2014-10-30
Merge pull request #1440 from Sonicadvance1/attributeless-workaround
Ryan Houdek
2014-10-30
Implements PP shader system using attribute workaround.
Ryan Houdek
2014-10-29
OGL: Use unique_ptr instead of pointer when taking screenshot.
Rohit Nirmal
2014-10-30
Merge pull request #1418 from degasus/master
skidau
2014-10-29
Removes Qualcomm's rotated framebuffer bug from DriverDetails.
Ryan Houdek
2014-10-29
Merge pull request #1414 from kayru/d3d_optimization
Ryan Houdek
2014-10-28
Create userdir/Dump/Frames as needed.
comex
2014-10-27
OGL: fix interpolation of PP shaders
degasus
2014-10-27
D3D: RestoreState no longer resets PS resources
Yuriy O'Donnell
2014-10-26
D3D: Use two buffers for VertexManager
Yuriy O'Donnell
2014-10-26
D3D: Using start index and base vertex instead of buffer offsets
Yuriy O'Donnell
2014-10-26
D3D: Vertex and index data in one buffer
Yuriy O'Donnell
2014-10-26
OGL: Get rid of error macros
Lioncash
2014-10-26
Merge pull request #1378 from lioncash/gl
skidau
2014-10-25
Merge pull request #1322 from degasus/ogl-pp
skidau
2014-10-24
TextureCache: Get rid of explicit deletes in SaveTexture
Lioncash
2014-10-23
GLUtil: Change return type from GLuint to GLenum for OpenGL_ReportGLError.
Lioncash
2014-10-23
Enables EarlyZ support in OpenGL ES 3.1.
Ryan Houdek
2014-10-22
Merge pull request #1347 from comex/header-hygiene
comex
2014-10-23
OGL: force enable postprocessing
degasus
2014-10-22
Merge pull request #1340 from Sonicadvance1/EGL-fixes
skidau
2014-10-21
Add missing includes where headers depend on other headers having been includ...
comex
2014-10-21
D3D: Enabled depth clipping
Yuriy O'Donnell
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