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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
release-prep-2606a
release-prep-2606a-2
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release-prep-2609a
stable
GameCube and Wii emulator
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Age
Commit message (
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Author
2016-11-02
Merge pull request #4414 from linkmauve/single-newline
Markus Wick
2016-11-02
Core: Remove double newlines at the end of *_LOG messages.
Emmanuel Gil Peyrot
2016-10-31
DriverDetails: Make the bug identifiers humanly readable.
Jules Blok
2016-10-31
Merge pull request #4383 from Sintendo/minor-text-fixes
Markus Wick
2016-10-31
Merge pull request #4401 from JosJuice/rename-getuniqueid
Markus Wick
2016-10-29
OGL: Fall back to the old dual-source blending behaviour.
Jules Blok
2016-10-29
DiscIO/SConfig: Rename GetUniqueID to GetGameID
JosJuice
2016-10-27
DriverDetails: Disable dual-source blending on AMD OGL drivers.
Jules Blok
2016-10-24
Fix various comment typos
Sintendo
2016-10-21
Merge pull request #4194 from Armada651/efb-source-format
Jules Blok
2016-10-11
VideoSW: Use VideoCommon frame dumping.
degasus
2016-10-11
Merge pull request #4337 from degasus/framedump
Markus Wick
2016-10-11
Fix building with PCH disabled.
Rohit Nirmal
2016-10-10
VideoBackends: Always enable dual-source blending if supported.
Jules Blok
2016-10-10
AVIDump: Move CoreTiming into caller.
degasus
2016-10-10
Merge pull request #4326 from degasus/framedump
Markus Wick
2016-10-09
Merge pull request #4319 from leoetlino/sysconf
shuffle2
2016-10-08
Merge pull request #4330 from ligfx/no_vulkan_on_mac
shuffle2
2016-10-08
Merge pull request #4322 from Helios747/I_hate_features
Markus Wick
2016-10-08
Renderer: Merge screenshot logic into VideoCommon.
degasus
2016-10-08
Remove Frameskip
anthony
2016-10-08
AVIDump: Hard code rgba.
degasus
2016-10-08
VideoCommon: Add custom stride for framedumping.
degasus
2016-10-08
D3D: Skip redundant format convertions.
degasus
2016-10-08
Framedumps: Add finish() function to limit memory lifetime.
degasus
2016-10-08
VideoCommon: Drop RepeatFrameDumpFrame helper.
degasus
2016-10-08
Merge pull request #4315 from stenzek/vulkan-aspect
Markus Wick
2016-10-08
Vulkan: Handle forced aspect ratio changes at runtime
Stenzek
2016-10-07
Fix missing includes
Léo Lam
2016-10-07
Vulkan: Use VideoCommon framedump helpers.
degasus
2016-10-07
D3D12: Use VideoCommon framedump helpers.
degasus
2016-10-07
D3D: Use VideoCommon framedumping helpers.
degasus
2016-10-07
OGL: Use VideoCommon framedump helpers.
degasus
2016-10-07
OGL/Render: Drop write-only variable.
degasus
2016-10-06
Don't build Vulkan video backend on macOS
Michael Maltese
2016-10-06
Vulkan: Use correct source format to determine palette size
Stenzek
2016-10-05
Vulkan: Don't save borders to screenshots/frame dumps
Stenzek
2016-10-05
Vulkan: Stop dumping frames on shutdown if left enabled
Stenzek
2016-10-05
Vulkan: Set alpha channel of swap chain buffers to 1.0.
Stenzek
2016-10-05
Merge pull request #4295 from stenzek/vulkan-dbz-bloom
Stenzek
2016-10-05
Merge pull request #4291 from degasus/shader_gen
Markus Wick
2016-10-04
Fix frame dumps on file close in certain situations
Chris Burgener
2016-10-04
Vulkan: Fix bug with palette converted EFB copies
Stenzek
2016-10-04
Merge pull request #4270 from stenzek/vulkan-defer-fix
shuffle2
2016-10-04
PixelShaderGen: Drop dstAlphaMode constant in shader generation.
degasus
2016-10-03
VideoCommon: Minor changes
Shawn Hoffman
2016-10-03
Vulkan: Handle both destination alpha and logic ops being enabled
Stenzek
2016-10-03
Vulkan: Fix bug with fractional LOD bias and min/max LOD
Stenzek
2016-10-03
Vulkan: Fix vsync behavior when throttler is temp disabled
Stenzek
2016-10-03
Vulkan: Correct logic for handling target and window size changes
Stenzek
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