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path: root/Source/Core/VideoBackends
AgeCommit message (Expand)Author
2016-01-01Merge pull request #3336 from Sonicadvance1/improve_glextensionsRyan Houdek
2015-12-30Merge pull request #3361 from stenzek/d3d-vectored-efb-pokesMarkus Wick
2015-12-29TextureCache, fix an incorrect assert.Scott Mansell
2015-12-28Merge pull request #3381 from Armada651/revert-3076Markus Wick
2015-12-28Merge pull request #3400 from lioncash/shadergenMarkus Wick
2015-12-28D3D: Fix compilation error on windowsStenzek
2015-12-28Merge pull request #3295 from stenzek/d3d-xfb-msaaMarkus Wick
2015-12-26ShaderGeneration: Get rid of static buffersLioncash
2015-12-27Revert "ShaderGen: Toggle value of uninitialized color."Scott Mansell
2015-12-23OGL: Fix for black framebuffer when resolution/msaa mode changesStenzek
2015-12-23D3D: Fix crash on startup/resizeStenzek
2015-12-22VertexLoaderBase: Get rid of explicit delete and newLioncash
2015-12-22Render: Get rid of explicit new and deleteLioncash
2015-12-23Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"Jules Blok
2015-12-22FramebufferManager: Get rid of raw new and deleteLioncash
2015-12-21FramebufferManagerBase: Get rid of explicit delete and newLioncash
2015-12-21StreamBuffer: Make factory function return a std::unique_ptrLioncash
2015-12-21StreamBuffer: Correct function casingLioncash
2015-12-21StreamBuffer: Use std::array for fencesLioncash
2015-12-21StreamBuffer: Remove unnecessary inline specifiersLioncash
2015-12-20VideoBackends: Simplify initialization and deinitialization of resourcesLioncash
2015-12-20Set g_vertex_manager to nullptr on DX11 backend shutdown.. OGL backend alread...hdcmeta
2015-12-20VideoCommon: Change PokeEFB to take a pointer rather than a vectorStenzek
2015-12-20D3D: Implement vectored efb pokes, increase util vertex buffer size to 64KiBStenzek
2015-12-19VideoSW: Clear normal vertex data.degasus
2015-12-18Merge pull request #3315 from degasus/testPierre Bourdon
2015-12-19Merge pull request #3332 from degasus/masterScott Mansell
2015-12-15Merge pull request #3162 from lioncash/rastMarkus Wick
2015-12-15MSAA: Store samples in ini files.degasus
2015-12-13[OGL] Update extension checks in Render.Ryan Houdek
2015-12-09D3D: Fix crash when taking screenshot with crop enabledStenzek
2015-12-08D3D: Fix EFB depth buffer copies, filtering on scaled EFB copies when MSAA is...Stenzek
2015-12-06VideoSW: Use Zero for undefined colors.degasus
2015-12-06Rasterizer: Mark some references as constLioncash
2015-12-06Rasterizer: Specify internal linkage on DrawLioncash
2015-12-06Rasterizer: Convert BLOCK_SIZE into a constant variableLioncash
2015-12-06Rasterizer: Get rid of a clamp macroLioncash
2015-12-06Rasterizer: Get rid of a trivial pointer castLioncash
2015-12-02VideoSW: Wipe output verticesdegasus
2015-11-30Make sure not to use a GL texture buffer past the max size.Ryan Houdek
2015-11-28D3D: Fix EFB->XFB copies incorrectly scaling, match GL behaviorStenzek
2015-11-24NativeVertexFormat: Inline Initialize in contructordegasus
2015-11-24VideoCommon: Create default implementation for state settersdegasus
2015-11-24D3D: Remove redundant cast, move pitch calculation to callerStenzek
2015-11-24D3D: Fix crash on some drivers with small texturesStenzek
2015-11-23We shouldn't be trying to enable the SSBO extension in ES.Ryan Houdek
2015-11-19Enable Anisotropic filtering in ES.Ryan Houdek
2015-11-18Merge pull request #3191 from lioncash/rektMarkus Wick
2015-11-15TextureCache: Rewrite EFB Copy control flowdegasus
2015-11-15TextureCache: Split efb2ram from efb2texdegasus