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release-prep-2506
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GameCube and Wii emulator
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Source
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Core
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VideoCommon
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GeometryShaderManager.cpp
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Commit message (
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Author
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-01-23
Ensure that ZSlopes save/restore state correctly.
Scott Mansell
2015-01-02
VideoConfig: Define a per-game minimum convergence value instead of a percent...
Jules Blok
2014-12-29
VideoConfig: Fix convergence parameter.
Jules Blok
2014-12-28
Merge pull request #1766 from Armada651/enable-stereo
Ryan Houdek
2014-12-26
GeometryShaderManager: Set viewport in SetConstants().
Jules Blok
2014-12-24
GeometryShaderManager: Boost convergence value.
Jules Blok
2014-12-24
VideoConfig: Rename Separation to Depth and update descriptions.
Jules Blok
2014-12-20
GeometryShaderManager: Set stereo parameters in a SetConstants() call.
Jules Blok
2014-12-18
VideoCommon: Only use interface blocks when geometry shaders are supported.
Jules Blok
2014-12-18
GeometryShaderManager: Set the constants within the callbacks.
Jules Blok
2014-12-18
GeometryShaderGen: Pack uniforms more tightly.
Jules Blok
2014-12-15
GeometryShaderManager: Upload Line/Point width constants.
Jules Blok
2014-12-14
VideoCommon: Add a separate constants buffer for the geometry shader.
Jules Blok