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path: root/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions
AgeCommit message (Expand)Author
2026-03-26VideoCommon: update CustomPipelineAction to get a Material when an EFB is rec...iwubcode
2026-03-26VideoCommon: update graphics mod action interfaceiwubcode
2026-01-25Remove unused importsMartino Fontana
2025-06-06Core / VideoCommon: Remove original custom asset loaderiwubcode
2024-02-18VideoCommon: move factory names to be a static inside each action class, so t...iwubcode
2024-01-27VideoCommon: refactor the custom pipeline logic in the graphics mod action in...iwubcode
2023-12-19VideoCommon: update custom pipeline action to support a variety of texture sa...iwubcode
2023-12-04VideoCommon: add additional data types (int, int2, float, bool, etc) as prope...iwubcode
2023-10-10VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'...iwubcode
2023-09-04Merge pull request #12137 from iwubcode/custom_pipeline_more_error_checkingJMC47
2023-09-02VideoCommon: add loading cube maps from DDS files and loading it into our cus...iwubcode
2023-08-24VideoCommon: additional error checking for CustomPipelineAction and move the ...iwubcode
2023-08-20VideoCommon: add support to graphics mod manager to load in assets and pass i...iwubcode
2023-08-20VideoCommon: add custom pipeline actioniwubcode
2022-10-28VideoCommon: call texture load graphics mod hook when Dolphin loads a textureiwubcode
2022-10-09VideoCommon: add structures to graphics mods to allow for future adding or re...iwubcode
2022-06-27VideoCommon: add logic to handle a GraphicsMod while Dolphin is runningiwubcode