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path: root/Source/Core/VideoCommon/Src/OpenCL/OCLTextureDecoder.cpp
AgeCommit message (Expand)Author
2010-02-13Fix crash when stopping and starting a game with OpenCL enabledSonicadvance1
2010-02-12Fix a memory leak in OpenCLSonicadvance1
2010-02-12Fix a Memory leak in CoreAudio backend, around 2MB. Stops OpenCL from trying ...Sonicadvance1
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2009-10-22OpenCL: Fixed and enabled CMPR decompressionOrphis
2009-10-20OpenCL: Moved the OpenCL code from the compiled source to a separate file Tex...Orphis
2009-10-14OpenCL: More formats (thanks, orphis) RGBA8, RGB565, RGB5A3. Optimized the bu...XTra.KrazzY
2009-10-13OpenCL: Implemented I4 and corrected IA8 (huge thanks to Orphis for fixes, im...XTra.KrazzY
2009-10-11OpenCL: Kernels are now more general...XTra.KrazzY
2009-10-11OpenCL: Set up ground for more texture formats. Implemented the IA8 format (s...XTra.KrazzY
2009-10-11OpenCL: Solved the IA4 case (some byteswapping was necessary, hope there's a ...XTra.KrazzY
2009-10-07OpenCL: Vectorized I8 texture decoding and added a (too intense?) IA4 decodin...XTra.KrazzY
2009-10-07OpenCL: Texture decoding is now two dimensionalXTra.KrazzY
2009-10-07OpenCL: More windows support and some unfinished workXTra.KrazzY