| Age | Commit message (Expand) | Author |
|---|---|---|
| 2009-09-13 | D3D: Fix 8-bit signed normals. Fixes lighting problems in Super Smash Bros Me... | hrydgard |
| 2009-09-12 | D3D supports setting multiple shader constants at once, so let's add support ... | hrydgard |
| 2009-09-08 | Linux: Tons of warning cleanup plus workaround a nasty crash problem in Statu... | hrydgard |
| 2009-09-02 | Got rid of all of jp's ////////////////////////////// lines (nearly 500 of th... | Marcus Wanners |
| 2009-07-28 | Now ALL copyright dates are fixed to the legally correct year: The year in wh... | XTra.KrazzY |
| 2009-07-26 | Fix up all copyright dates. | death2droid |
| 2009-02-15 | VertexLoader: Change some pointer arithmetic to array syntax. should have no ... | hrydgard |
| 2009-02-09 | Cache vertex array pointers, a la magumagu's idea. Misc other stuff. Should g... | hrydgard |
| 2009-02-08 | optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetP... | hyperiris |
| 2008-12-26 | GL Vertex loader moved to VideoCommon. | hrydgard |
