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path: root/Source/Core/VideoCommon/Src/VertexShaderManager.h
AgeCommit message (Expand)Author
2009-12-05Delete the misnamed GlobalControl.cpp/h, move the (ugly) projection hack code...hrydgard
2009-11-19a minor cleanup in xf registers, an some small bug fixes. please test and giv...Rodolfo Osvaldo Bogado
2009-10-25some work on zscale and zoffset, don't know if this is correct but at least i...Rodolfo Osvaldo Bogado
2009-09-19D3D: minor vs constant-setting optimization, remove a stupid memcpy that does...hrydgard
2009-09-15D3D: More reset fixeshrydgard
2009-09-12D3D supports setting multiple shader constants at once, so let's add support ...hrydgard
2009-08-15GFX: New GlobalControl system - cleaner way to control hacks and for possible...omegadox
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-26GFX: updated Dates, code formatting cleanup, code cleanup / organization, som...omegadox
2009-05-14A attempt for a fix for the Zelda TP Bloom hackdeath2droid
2009-05-13Clean up of OpenGL hacks.death2droid
2009-05-11Newer version OpenGL game hacks by val532.(Has a lot better way of handling s...death2droid
2009-04-19Created a free look utility which only works on win32 right now. It lets the ...donkopunchstania
2009-04-10smg projection hack, taken from http://forums.dolphin-emu.com/thread-165-page...nakeee
2009-03-06Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a...omegadox
2009-03-02Revert 2521.omegadox
2009-03-02Some cleanup, projection hacks remove, the projections might be correct now. ...omegadox
2008-12-26More renaming.hrydgard
2008-12-26Move VertexShaderManager too.hrydgard