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Core
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VideoCommon
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TextureCacheBase.cpp
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Commit message (
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Author
2017-11-22
VideoCommon: Move abstract texture creation function to Renderer
Stenzek
2017-11-19
Merge pull request #6186 from lioncash/enum-class
Leo Lam
2017-11-19
VideoCommon: Resolve -Wmissing-brace warnings
Lioncash
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-11-17
TextureCacheBase: Set uninitialized XFB memory to fuchsia color
iwubcode
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
Enhance xfb dumping to distinguish between the xfbs created from memory and t...
iwubcode
2017-11-17
Texture Cache Base: Optimization to allow stitched or memory xfb textures to ...
iwubcode
2017-11-17
TextureCacheBase: Fix issue in Rogue Squadron 2 where overlapping textures ca...
iwubcode
2017-11-17
TextureCacheBase: Remove vertical scaling from EFB path and have copy checks ...
iwubcode
2017-11-17
Hybrid XFB: Fix lint errors
iwubcode
2017-11-17
TextureCacheBase: make sure stitching rectangle bounds don't exceed the
iwubcode
2017-11-17
TextureCacheBase: Add XFB specific functions
iwubcode
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Video Common: Avoid 'presenting' duplicate frames by detecting when swap
iwubcode
2017-11-17
VideoCommon: Output gamma now comes from the xfb copy
iwubcode
2017-11-17
Video Backends: Implement vertical scaling for xfb copies. This fixes the
iwubcode
2017-11-17
Add an additional flag fo 'XFB Copy'
iwubcode
2017-11-17
Add new GUI option to skip XFBToRam and remove old XFB options
iwubcode
2017-11-17
Add ability to dump xfb copies to texture for debugging purposes
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-11-06
Improved detection: it doesn't desaturate the input anymore (woops) also it m...
Tommaso Checchi
2017-10-27
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...
Tommaso Checchi
2017-09-03
Merge pull request #5718 from mimimi085181/partial-updates-update
Pierre Bourdon
2017-08-09
VideoCommon: Fix typo in comments introduced by #5849
N.E.C
2017-08-06
Keep textures that are overwritten by efb copies, if the stride matches
mimimi085181
2017-08-06
Do not load overwritten textures by hash
mimimi085181
2017-08-06
fix stored memory stride for normal textures
mimimi085181
2017-08-03
Video: Clearly separate Texture and EFB Copy formats
N.E.C
2017-07-11
Merge pull request #5726 from mimimi085181/minimal-tmem-cache-emulation
Anthony
2017-07-10
Implement minimal emulation of TMEM caching
mimimi085181
2017-06-29
FileUtil: Add a class for Exists/IsDirectory/GetSize
JosJuice
2017-06-13
Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
iwubcode
2017-06-13
Video Backends: Split texture cache code out into separate files, introduce '...
iwubcode
2017-06-07
fix various instances of -1 being assigned to unsigned types
Shawn Hoffman
2017-04-29
TextureCache: Move host texture utility functions to VideoCommon
Stenzek
2017-04-29
TextureCache: Support compressed textures and pass pitch/size to upload
Stenzek
2017-04-12
VideoBackends: Support updated texture encoding shader generators
Stenzek
2017-04-09
Merge pull request #5220 from stenzek/small-nonsquare-mips
Anthony
2017-04-07
TextureCache: Fix incomplete GPU texture decoding of non-square mips
Stenzek
2017-04-06
TextureCacheBase: remove duplicated variable
Michael Maltese
2017-04-04
TextureCacheBase: fix custom textures not being loaded
Michael Maltese
2017-04-01
VideoCommon: Changes to TextureCache to support decoding in backend
Stenzek
2017-03-25
TextureCacheBase: Convert bound_textures from a C array to a std::array
Lioncash
2017-03-22
TextureCache: Don't lock freed rendertargets for one frame.
degasus
2017-03-09
Merge pull request #5051 from stenzek/renderer-fixes
Markus Wick
2017-03-09
Unify the way of setting game ID, title ID, revision
JosJuice
2017-03-10
VideoBackends: Move max texture size to VideoConfig
Stenzek
2017-03-04
VideoCommon: Eliminate static state in Renderer
Stenzek
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