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path: root/Source/Core/VideoCommon/TextureCacheBase.h
AgeCommit message (Expand)Author
2019-04-21TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copiesStenzek
2019-04-21TextureCache: Simplify XFB reconstructionStenzek
2019-02-19Move most backend functionality to VideoCommonStenzek
2019-01-19TextureCache: Fix broken XFB stitching with stereoscopy is enabledStenzek
2018-11-07TextureCache: Implement deferred/batched EFB copiesStenzek
2018-07-03Make arbitrary mipmap detection toggle invalidate the texture cacheTechjar
2018-05-22EFB2RAM: Apply copy filter as a float coefficient after samplingStenzek
2018-05-17Merge pull request #6743 from stenzek/faster-disabled-copy-filterMarkus Wick
2018-05-03TextureCacheBase: Make "disable vram copies" part of the active configStenzek
2018-05-03TextureConversionShader: Don't sample from adjacent rows when not neededStenzek
2018-04-29Implement EFB copy filter and gamma in hardware backendsStenzek
2018-01-06VideoCommon: Apply the yscale as upscaling of the XFB.Markus Wick
2017-12-21Texture Cache Base: Move PAL vertical scaling to be baked into the texture si...iwubcode
2017-12-06VideoCommon: Drop now unused efb2tex matrix generation.degasus
2017-12-02VideoBackends: Use VideoCommon shader generators for efb2tex copies.Markus Wick
2017-11-22VideoCommon: Move abstract texture creation function to RendererStenzek
2017-11-17TextureCacheBase: Set uninitialized XFB memory to fuchsia coloriwubcode
2017-11-17Enhance xfb dumping to distinguish between the xfbs created from memory and t...iwubcode
2017-11-17Hybrid XFB: Fix lint errorsiwubcode
2017-11-17TextureCacheBase: Add XFB specific functionsiwubcode
2017-11-17HybridXFB: Fix lint errorsiwubcode
2017-11-17Video Common: Use correct aspect ratio when saving screenshots / videoiwubcode
2017-11-17Video Common: Avoid 'presenting' duplicate frames by detecting when swapiwubcode
2017-11-17VideoCommon: Output gamma now comes from the xfb copyiwubcode
2017-11-17Video Backends: Implement vertical scaling for xfb copies. This fixes theiwubcode
2017-11-17Add an additional flag fo 'XFB Copy'iwubcode
2017-11-17Add support for hybrid XFBiwubcode
2017-10-27Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher I...Tommaso Checchi
2017-10-08TextureConfig: Specialize std::hash for TextureConfigLioncash
2017-08-03Video: Clearly separate Texture and EFB Copy formatsN.E.C
2017-07-10Implement minimal emulation of TMEM cachingmimimi085181
2017-06-13Video Backends: Move and rename HostTextureFormat to AbstractTextureFormatiwubcode
2017-06-13Video Backends: Split texture cache code out into separate files, introduce '...iwubcode
2017-04-29TextureCache: Move host texture utility functions to VideoCommonStenzek
2017-04-29TextureCache: Support compressed textures and pass pitch/size to uploadStenzek
2017-04-12VideoBackends: Support updated texture encoding shader generatorsStenzek
2017-04-01VideoCommon: Changes to TextureCache to support decoding in backendStenzek
2017-03-25TextureCacheBase: Convert bound_textures from a C array to a std::arrayLioncash
2016-12-27TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.degasus
2016-12-26TextureCache: Drop unused parameter in backend API.degasus
2016-12-26TextureCache: Extract BP enum check to VideoCommon.degasus
2016-12-25VideoCommon: use u32 for texture addressesTillmann Karras
2016-12-09TextureCacheBase: Eliminate static stateLioncash
2016-10-06TextureCache: Don't re-use pooled textures within the same frameStenzek
2016-10-01VideoBackends: Make TextureCache::CompileShaders return a boolStenzek
2016-06-24Reformat all the things. Have fun with merge conflicts.Pierre Bourdon
2016-06-18TextureCache: Rename functions and add comments to clear up docsScott Mansell
2016-06-17TextureCache: Track efb copies used in a partially updated textureScott Mansell
2016-04-09Partial updates for paletted texturesmimimi085181
2016-02-29Merge pull request #3355 from mimimi085181/partial-texture-updates-check-dime...Pierre Bourdon