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release-prep-2409
release-prep-2412
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release-prep-2506
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Source
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Core
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VideoCommon
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VideoConfig.h
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Commit message (
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Author
2016-06-20
analytics: Report OpenGL's adapter name too.
Scott Mansell
2016-02-29
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
Jules Blok
2016-02-08
VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
Jules Blok
2016-01-06
VideoSW: Use more VideoCommon
degasus
2015-12-23
Revert "Merge pull request #3076 from void-ghost/stereo3d_presets"
Jules Blok
2015-12-19
Merge pull request #3332 from degasus/master
Scott Mansell
2015-12-15
MSAA: Store samples in ini files.
degasus
2015-12-13
VideoConfig: Change convergence setting to percentage value.
Jules Blok
2015-11-05
Remove the "Show EFB Copy Regions" debug option.
Scott Mansell
2015-10-03
Merge pull request #3076 from void-ghost/stereo3d_presets
shuffle2
2015-09-25
Improved D3D and OGL AA option UI
Anthony Serna
2015-09-24
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d ...
ghost
2015-09-09
VideoCommon: Drop "Disable destAlpha" hack
degasus
2015-09-05
Properly support MSAA and SSAA as separate features(+GLES)
Ryan Houdek
2015-09-01
VI: Restore forced-progressive hack with option
booto
2015-08-06
OGL: Move copy_image variable into backend.
degasus
2015-07-31
Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios...
mirrorbender
2015-06-21
Support partial texture updates via efb copies
mimimi085181
2015-06-10
Add UI Support for up to 8x Internal Resolutions
Fog
2015-05-26
Merge pull request #2162 from degasus/prefetch_tex
Markus Wick
2015-05-25
Merge pull request #2274 from degasus/disable_bbox
Ryan Houdek
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-25
VideoCommon: Make BBox emulation optional
degasus
2015-05-22
VertexShaderGen: Use correct depth output when glClipControl is supported.
Jules Blok
2015-05-16
CustomTexture: prefetch all available textures
degasus
2015-02-24
VideoCommon: rename efb2tex and efb2ram
degasus
2015-02-24
VideoCommon: always enable efb copy
degasus
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-01-27
Merge pull request #1948 from magumagu/remove-efb-cache
Markus Wick
2015-01-25
PostProcessing: Add support for user-supplied anaglyph shaders.
Jules Blok
2015-01-23
Remove EFB to RAM cache, and simplify code.
magumagu
2015-01-21
CustomTexture: Convert old format automatically
degasus
2015-01-19
VideoConfig: Add exclusive mode flag.
Jules Blok
2015-01-13
Merge pull request #1872 from degasus/texcache
Markus Wick
2015-01-11
TexCache: rewrite level calculation
degasus
2015-01-02
VideoConfig: Define a per-game minimum convergence value instead of a percent...
Jules Blok
2014-12-29
VideoConfig: Fix convergence parameter.
Jules Blok
2014-12-24
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Jules Blok
2014-12-24
VideoConfig: Rename Separation to Depth and update descriptions.
Jules Blok
2014-12-18
OGL: Don't generate a geometry shader if the backend doesn't support it.
Jules Blok
2014-12-14
D3D: Add anaglyph stereoscopy support.
Jules Blok
2014-12-14
D3D: Add 3D vision support.
Jules Blok
2014-11-24
VideoConfig: Add separation and convergence modifiers to the game ini.
Jules Blok
2014-11-24
VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduc...
Jules Blok
2014-11-24
VideoConfig: Rename StereoFocalLength to StereoConvergence.
Jules Blok
2014-11-23
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
Jules Blok
2014-11-23
OGL: Add Top-and-Bottom stereoscopy mode.
Jules Blok
2014-11-23
VertexShaderManager: Add stereoscopy options to swap the left and right eye.
Jules Blok
2014-11-23
PostProcessing: Add support for anaglyph stereoscopy mode.
Jules Blok
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