index
:
dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
GameCube and Wii emulator
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Source
/
Core
/
VideoCommon
/
VideoConfig.h
Age
Commit message (
Expand
)
Author
2015-08-13
Merge pull request #2024 from RisingFog/irgui
Markus Wick
2015-05-26
Merge pull request #2162 from degasus/prefetch_tex
Markus Wick
2015-05-25
Merge pull request #2274 from degasus/disable_bbox
Ryan Houdek
2015-05-25
Set copyright year to when a file was created
Tillmann Karras
2015-05-25
Update license headers to GPLv2+
Tillmann Karras
2015-05-25
VideoCommon: Make BBox emulation optional
degasus
2015-05-22
VertexShaderGen: Use correct depth output when glClipControl is supported.
Jules Blok
2015-05-16
CustomTexture: prefetch all available textures
degasus
2015-02-24
VideoCommon: rename efb2tex and efb2ram
degasus
2015-02-24
VideoCommon: always enable efb copy
degasus
2015-02-19
Decode EFB copies used as paletted textures.
magumagu
2015-01-27
Merge pull request #1948 from magumagu/remove-efb-cache
Markus Wick
2015-01-25
PostProcessing: Add support for user-supplied anaglyph shaders.
Jules Blok
2015-01-23
Remove EFB to RAM cache, and simplify code.
magumagu
2015-01-21
CustomTexture: Convert old format automatically
degasus
2015-01-19
VideoConfig: Add exclusive mode flag.
Jules Blok
2015-01-13
Merge pull request #1872 from degasus/texcache
Markus Wick
2015-01-11
TexCache: rewrite level calculation
degasus
2015-01-02
VideoConfig: Define a per-game minimum convergence value instead of a percent...
Jules Blok
2014-12-29
VideoConfig: Fix convergence parameter.
Jules Blok
2014-12-24
VideoConfig: Rename "StereoMonoEFBDepth" to "StereoEFBMonoDepth"
Jules Blok
2014-12-24
VideoConfig: Rename Separation to Depth and update descriptions.
Jules Blok
2014-12-18
OGL: Don't generate a geometry shader if the backend doesn't support it.
Jules Blok
2014-12-14
D3D: Add anaglyph stereoscopy support.
Jules Blok
2014-12-14
D3D: Add 3D vision support.
Jules Blok
2014-11-24
VideoConfig: Add separation and convergence modifiers to the game ini.
Jules Blok
2014-11-24
VideoConfig: Limit the StereoMonoEFBDepth option to the game ini and introduc...
Jules Blok
2014-11-24
VideoConfig: Rename StereoFocalLength to StereoConvergence.
Jules Blok
2014-11-23
TextureCache: Add "Mono EFB Depth Copy" stereoscopy option.
Jules Blok
2014-11-23
OGL: Add Top-and-Bottom stereoscopy mode.
Jules Blok
2014-11-23
VertexShaderManager: Add stereoscopy options to swap the left and right eye.
Jules Blok
2014-11-23
PostProcessing: Add support for anaglyph stereoscopy mode.
Jules Blok
2014-11-23
VideoConfig: Add StereoMode enumeration.
Jules Blok
2014-11-23
VideoConfigDiag: Add stereoscopy options group.
Jules Blok
2014-11-23
VideoConfig: Limit the Stereo 3D option to the OpenGL backend.
Jules Blok
2014-11-23
GeometryShaderGen: Support stereoscopy on GPUs without support for instancing.
Jules Blok
2014-11-23
VertexShaderManager: Compute stereoscopy projection matrices.
Jules Blok
2014-11-23
Add geometry shader generator for stereo 3D.
Jules Blok
2014-11-17
OGL: implement bounding box support with ssbo
degasus
2014-11-06
Destroy OpenMP
Jasper St. Pierre
2014-10-17
Moved Input Display to Movie Menu
Fog
2014-10-15
Remove setting to enable or disable Bounding Box calculation.
crudelios
2014-10-12
Move bDumpFrames to SConfig (and it's references)
Fog
2014-10-07
Replace BorderlessFullscreenEnabled by ExclusiveFullscreenEnabled.
Jules Blok
2014-09-08
Include CommonTypes.h instead of Common.h.
Rohit Nirmal
2014-09-04
VideoCommon: Remove support for decoding to ARGB textures
Jasper St. Pierre
2014-07-30
VideoConfig: Ignore Borderless Fullscreen setting when the backend does not s...
Jules Blok
2014-07-30
CFrame: Check borderless fullscreen setting before enabling exclusive fullscr...
Jules Blok
2014-07-26
Cosmetic changes based on feedback on PR #506.
Jules Blok
2014-07-26
Remove the 3D Vision hack.
Jules Blok
[next]