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GameCube and Wii emulator
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Source
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Core
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VideoCommon
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VideoConfig.h
Age
Commit message (
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Author
2019-10-04
Drop 3D Vision Support
Stenzek
2019-07-16
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
Lioncash
2019-05-04
VideoCommon: Implement passive stereoscopic 3D
iwubcode
2019-04-16
AbstractPipeline: Support returning "cache data"
Stenzek
2019-03-09
FramebufferManager: Implement deferred EFB cache invalidation
Stenzek
2019-03-09
FramebufferManager: Implement EFB tile cache
Stenzek
2019-03-09
VideoConfig: Add SupportsPartialDepthCopies to backend info
Stenzek
2019-02-19
Move most backend functionality to VideoCommon
Stenzek
2019-01-27
Renderer: Fix throttle-disable (TAB) hotkey when vsync is enabled
Stenzek
2018-11-07
Fix the widescreen hack for Wii games with 4:3 forced in game INI
JosJuice
2018-11-07
TextureCache: Implement deferred/batched EFB copies
Stenzek
2018-06-21
Merge pull request #6875 from JonnyH/WIP/mipmap-heuristic-tweaks
Markus Wick
2018-05-26
VideoConfig: Add a field for indicating logic op support in the backend
Stenzek
2018-05-16
Make the arbitrary mipmap detection threshold configureable
Jonathan Hamilton
2018-05-16
Make arbitrary mipmap detection a config option
Jonathan Hamilton
2018-04-29
Implement EFB copy filter and gamma in hardware backends
Stenzek
2018-04-01
Remove support for projection hacks
JosJuice
2018-03-26
Implement "Skip" ubershader mode
Stenzek
2018-03-10
ShaderCache: Implement background shader compilation
Stenzek
2018-03-10
VideoConfig: Collapse ubershader configuration fields to a single value
Stenzek
2018-03-10
OGL: Re-implement async shader compiling
Stenzek
2018-02-11
TextureCache: Add an option to disable EFB copies to VRAM
Stenzek
2018-02-11
VideoConfig: Remove bForceCopyToRam field
Stenzek
2018-01-20
CustomTextures: Drop format convertion.
degasus
2018-01-08
Specify underlying types for enums that get casted from integers
JosJuice
2018-01-05
Implement dual-source blending in shader
Jonathan Hamilton
2018-01-03
Allow users to specify the encoder used for framedumping.
Vlad Firoiu
2017-11-21
VideoConfig: Remove bSupportsInternalResolutionFrameDumps
Stenzek
2017-11-18
VideoConfig: Make StereoMode an enum class
Lioncash
2017-11-18
VideoConfig: Make AspectMode an enum class
Lioncash
2017-11-17
HybridXFB: Fix lint errors
iwubcode
2017-11-17
Software Backend: Force EFB/XFB to copy to ram
iwubcode
2017-11-17
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
iwubcode
2017-11-17
Add new GUI option to skip XFBToRam and remove old XFB options
iwubcode
2017-11-17
Add ability to dump xfb copies to texture for debugging purposes
iwubcode
2017-11-17
Add support for hybrid XFB
iwubcode
2017-11-10
VideoConfig: Add const specifier to IsVSync() member function
Lioncash
2017-09-11
Renderer: Move cull mode to a rasterization state object
Stenzek
2017-08-08
Remove non-integer IRs
JosJuice
2017-08-01
Merge pull request #5834 from stenzek/bc7
Stenzek
2017-08-01
HiresTextures: Support loading BC7 (BPTC) from DDS files
Stenzek
2017-07-31
VideoConfig: Drop force vertex/pixel ubershader settings
Stenzek
2017-07-30
Ubershaders: Support per-pixel lighting
Stenzek
2017-07-30
VideoBackends: Support a different number of threads for precompiling
Stenzek
2017-07-30
VideoConfig: Add config options for ubershaders
Stenzek
2017-07-30
ShaderGen: Implement pixel ubershaders
Stenzek
2017-07-20
ShaderGen: Pass host config to shader generation functions
Stenzek
2017-07-20
VideoCommon: Move shader cache filename generation to common
Stenzek
2017-07-20
ShaderGen: Remove host state from shader uids
Stenzek
2017-07-05
D3D: Add quad-buffer stereoscopy support.
Jules Blok
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