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dolphin
4.0-hotfixes
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release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
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stable
GameCube and Wii emulator
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VideoCommon
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Commit message (
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Author
2017-01-24
Merge pull request #4726 from ligfx/addingwindowsheaders
Matthew Parlane
2017-01-23
BPMemory: Add const specifier to member functions where applicable
Lioncash
2017-01-23
BPMemory: Eliminate union type punning
Lioncash
2017-01-23
RenderBase: Forward declare EFBAccessType
Lioncash
2017-01-23
VideoBackendBase: Convert FieldType into an enum class
Lioncash
2017-01-23
VideoBackendBase: Convert EFBAccessType into an enum class
Lioncash
2017-01-23
AVIDump: rename CreateFile -> CreateVideoFile (conflict with windows.h)
Michael Maltese
2017-01-21
VideoConfig: Fix boolean default values.
degasus
2017-01-17
Merge pull request #4656 from hthh/cmpr-fixes
Matthew Parlane
2017-01-15
TextureDecoder: Deduplicate some utility code
hthh
2017-01-14
TextureDecoder: Fix off-by-one errors in CMPR
hthh
2017-01-13
VertexShaderManager: Break up the conditions to make it readable.
Jules Blok
2017-01-13
VertexShaderGen: Remove the need for an extra UID.
Jules Blok
2017-01-10
TextureDecoder: Seperate each format into its own function
Stenzek
2017-01-08
Merge pull request #4599 from stenzek/point-uvs
Matthew Parlane
2017-01-06
BlendState: Use masking as a fastpath for the logic op NO_OP.
degasus
2017-01-06
OGL: Use VideoCommon blend state for framebuffer configuration.
degasus
2017-01-06
VideoCommon: Assembly blending state in a shared state object.
degasus
2017-01-05
specify custom brace style to fix unions
BhaaL
2017-01-04
VideoCommon: Make dst_alpha state implicit.
degasus
2017-01-04
GeometryShaderGen: Use lower-left origin for point texture coordinates
Stenzek
2017-01-03
FifoPlayer: Save/restore texture memory state for fifo logs
Stenzek
2016-12-29
Merge pull request #4471 from Armada651/hybrid-depth
Jules Blok
2016-12-27
Update comments
Jules Blok
2016-12-27
TextureCache: Add a dirty bit for partial updates on overlapping EFB copies.
degasus
2016-12-27
VideoCommon: Don't process the depth range in the vertex shader if it's not o...
Jules Blok
2016-12-26
TextureCache: Drop unused parameter in backend API.
degasus
2016-12-26
TextureCache: Extract BP enum check to VideoCommon.
degasus
2016-12-25
VideoCommon: use u32 for texture addresses
Tillmann Karras
2016-12-24
CommandProcessor: Remove unimplemented prototypes
Lioncash
2016-12-23
Merge pull request #4224 from lioncash/tcache
Mat M
2016-12-19
Merge pull request #4517 from stenzek/mp3-blotches
Stenzek
2016-12-19
VideoCommon: Use avg(color1, color2) for color3 in CMPR textures
Stenzek
2016-12-15
TextureCache: Use same color coefficients for EFB2Tex as EFB2RAM
Stenzek
2016-12-13
PixelShaderGen: Fix incorrect indexing of tevLerpBias
Stenzek
2016-12-12
Merge pull request #4419 from degasus/master
Markus Wick
2016-12-10
ShaderManagers: Use aggregate initialization for some variables.
Lioncash
2016-12-09
TextureCacheBase: Eliminate static state
Lioncash
2016-12-06
Common: Add alignment header
Léo Lam
2016-12-04
VertexLoaderX64: Avoid unchecked pointer cast.
degasus
2016-11-28
VideoCommon: Add method for calculating full-scale framedump rectangles
Stenzek
2016-11-28
VideoCommon: Remove backbuffer size parameters from methods
Stenzek
2016-11-28
VideoCommon: Make FramebufferManagerBase::GetTargetSize public
Stenzek
2016-11-28
VideoConfig: Add option for full-resolution frame dumping
Stenzek
2016-11-28
Merge pull request #4455 from stenzek/png-frame-dumping
Stenzek
2016-11-27
Remove unnecessary ConfigManager includes
Léo Lam
2016-11-23
VideoCommon: Support dumping frames to images
Stenzek
2016-11-13
Cosmetics.
Jules Blok
2016-11-11
Frame: Use PauseAndLock when switching fullscreen modes.
Jules Blok
2016-11-11
VideoConfig: Remove fullscreen flags.
Jules Blok
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