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path: root/Source/Core/VideoCommon
AgeCommit message (Expand)Author
2009-03-28last commit missed AVIDump.hShawn Hoffman
2009-03-28Added support for dumping avi files (thanks baby.lueshi). Use Microsoft Video...Marcus Wanners
2009-03-20Change a bunch of project settings to reduce the flood of warnings you get wh...hrydgard
2009-03-20Assorted cleanup and comments.hrydgard
2009-03-18remove some unused filesnakeee
2009-03-18nakee's new logmanager. added a console window for windows builds (prints to ...Shawn Hoffman
2009-03-16Added option "Show EFB Copy Regions" to find out which games are heavy on EFB...omegadox
2009-03-16Change destination alpha handling. The blending method introduced in rev 1921...donkopunchstania
2009-03-15Fix the nasty black fringes seen around alpha tested DXT textures in some games.hrydgard
2009-03-10A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in ...hrydgard
2009-03-08Minor D3D changesXTra.KrazzY
2009-03-08First version of MSAA code added. No UI yet. No CSAA yet. Doesn't work in Zel...hrydgard
2009-03-08Fixed texture overlay, clarified CPMemory STATE_TO_SAVEXTra.KrazzY
2009-03-07Allow for self shutdown from video plugins.XTra.KrazzY
2009-03-07eol-style native update, small warning fix in EXI_Channel.hLPFaint99
2009-03-06Projection fix, Projection 1 hack changed to ZTP Bloom hack. That bloom is a...omegadox
2009-03-05just some compiler warning cleanup.hrydgard
2009-03-05Linux compile fix.Marcus Wanners
2009-03-05Compiler Warnings: Mismatch edition. Also fixed some conversion warnings.Marcus Wanners
2009-03-05Fix more cases where shader compilation can fail if there are no tex gens.donkopunchstania
2009-03-04Added LOGLEVEL support, release will now defined LOGLEVEL 2 (errors and warni...nakeee
2009-03-02Revert to slightly tweaked version of "old" safe texture hash. Hopefully fixe...hrydgard
2009-03-02i think i forgot somethingdaco65
2009-03-02lets retry that change from omega but this time keep the projection hacks >_>daco65
2009-03-02Revert 2521.omegadox
2009-03-02Some cleanup, projection hacks remove, the projections might be correct now. ...omegadox
2009-03-02an attempt to clean up the logging a bitnakeee
2009-03-01revert the mess i made in the d3d plugin. Add way to use HLSL directly withou...hrydgard
2009-03-01An alert is displayed once per run if pixel shaders or vertex shaders fail to...donkopunchstania
2009-02-28forgot a file (I hate it when it happens)XTra.KrazzY
2009-02-28Fixed D3D booting. Now for the VS/PS compilation errorsXTra.KrazzY
2009-02-28more build fixin'Shawn Hoffman
2009-02-28revert a small change that broke gl. i'll find a generic solution later.hrydgard
2009-02-28THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov...hrydgard
2009-02-28Increased render target size to the true EFB height of 528.hrydgard
2009-02-28OGL plugin: +Autoscale option (attempts to remove borders, even without XFB)....hrydgard
2009-02-28Merge large parts of nakeee's "Soap" branch into trunk, after fixing a few cr...hrydgard
2009-02-24Linux build fixes and some warning cleanup for GCComegadox
2009-02-23just some minor cleanup (texdecoder, dsoundstream)hrydgard
2009-02-23UUpdate svn:eol-style=native ( r1438 ) for Source/*.hLPFaint99
2009-02-23Update svn:eol-style=native ( r1442 ) for Source/*.cppLPFaint99
2009-02-22Attempt to workaround some stop hangs by using MsgWait instead of Wait. chang...hrydgard
2009-02-22Core Stop and Start: Added alternative separate thread timer/loop based waiti...John Peterson
2009-02-22(Itsy Bitsy) Reindentation.XTra.KrazzY
2009-02-22(Tiny) CollapsingXTra.KrazzY
2009-02-22OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject(...John Peterson
2009-02-22naming conventions...XTra.KrazzY
2009-02-21small cleanup in OGL/VideoCommon and small fix to ARCodeAddEdit by slinkomegadox
2009-02-21Vertex Shading / Projection Matrix done right (D3D)XTra.KrazzY
2009-02-21Forgot to check in this.hrydgard