| Age | Commit message (Expand) | Author |
| 2010-07-18 | Committing some cleanups by avindra: | NeoBrainX |
| 2010-07-18 | I missed some cases in r5901: | Soren Jorvang |
| 2010-07-18 | Because we only ever call Pos_ReadDirect (and through that, DataRead<T>) | Soren Jorvang |
| 2010-07-18 | big changes here: | Rodolfo Osvaldo Bogado |
| 2010-07-17 | Plugin_VideoOGL has been using an old duplicate of VertexLoaderManager.cpp. | Soren Jorvang |
| 2010-07-16 | Since apparently no one feels like fixing SMG FIFO overflows, commit iceman4l... | NeoBrainX |
| 2010-07-16 | some more minor optimizations introduced by aavindraa, i only corrected eval... | Rodolfo Osvaldo Bogado |
| 2010-07-16 | include the MP compiler option, which will allow for faster compiling + some ... | luisr142004 |
| 2010-07-12 | hopefully fixed zww issue with new efb to ram. | Rodolfo Osvaldo Bogado |
| 2010-07-09 | 2 commits in one: | Rodolfo Osvaldo Bogado |
| 2010-07-06 | ok, here goes a really experimental commit: | Rodolfo Osvaldo Bogado |
| 2010-07-06 | little fix for error introduced in shader generator in R5842 | Rodolfo Osvaldo Bogado |
| 2010-07-06 | cleanup + some eolz | luisr142004 |
| 2010-07-02 | this is a pure optimization commit: | Rodolfo Osvaldo Bogado |
| 2010-07-01 | little fix for an error introduced in my last commit, thanks to Soren for poi... | Rodolfo Osvaldo Bogado |
| 2010-06-29 | little fix for may last commit | Rodolfo Osvaldo Bogado |
| 2010-06-29 | this commit is divided in 4 parts: | Rodolfo Osvaldo Bogado |
| 2010-06-29 | Fix some projects to include CLRun/include to find the OpenCL headers. | Orphis |
| 2010-06-29 | Dynamically load OpenCL on Windows with CLRun. There shouldn't be the need to... | Orphis |
| 2010-06-26 | Lint. | Soren Jorvang |
| 2010-06-25 | Uncomment Ayuanx patch, this was commented in my last commit by error, My apo... | Marcos Vitali |
| 2010-06-24 | My first commit :D | Marcos Vitali |
| 2010-06-23 | VideoCommon: A minor speed up. | nodchip |
| 2010-06-22 | Add a toggle option for OpenCL in Config (in Advanced Settings). Default is off. | xsacha |
| 2010-06-22 | Added OpenCL texture decoding to RGBA usable by DX11 for formats RGB565, RGBA... | Orphis |
| 2010-06-22 | Refactor and prepare the OpenCL texture decoder for decoding textures to RGBA... | Orphis |
| 2010-06-20 | D3D9: Delete some long dead code. Also add one more statistic: number of comp... | hrydgard |
| 2010-06-19 | fix for rbga8 decoding that causes problems in nsmbw | Rodolfo Osvaldo Bogado |
| 2010-06-19 | D3D9: Fix issue where the shader caches were lost whenever the render window ... | hrydgard |
| 2010-06-19 | add a path to texture decoder to produce only rgba textures, this will make t... | Rodolfo Osvaldo Bogado |
| 2010-06-19 | apply a patch done by xsacha :) + some minor stuff :p | luisr142004 |
| 2010-06-16 | Linux build fix. | ayuanx |
| 2010-06-16 | Automatically detect and use shared library packages for | Soren Jorvang |
| 2010-06-16 | apply some speedup to dx11 plugin + some minor stuff | luisr142004 |
| 2010-06-16 | Alleviate FIFO overflown situation a bit. | ayuanx |
| 2010-06-15 | Sorry, I forgot to implement LoWatermark code for SC, now both SC & DC are wo... | ayuanx |
| 2010-06-15 | Oops, the HiWatermark interrupt latency is too long for game to react. | ayuanx |
| 2010-06-15 | Games like "Star Fox Adventures" which were enabled in r5681 are now InGame, ... | ayuanx |
| 2010-06-15 | I was wrong on the CPEnd issue, which reveals CPBreakpoint > CPEnd is possibl... | ayuanx |
| 2010-06-14 | Implemented accurate BP and accurate Watermark, this should eventually retire... | ayuanx |
| 2010-06-14 | Fixed GPFifo out of bounds by 32 bytes | ayuanx |
| 2010-06-14 | some fixes to my last commit and .... | Rodolfo Osvaldo Bogado |
| 2010-06-14 | Revert even more stuff from r5681. | NeoBrainX |
| 2010-06-14 | fast fix for pixel shader compilation in dx11 | Rodolfo Osvaldo Bogado |
| 2010-06-13 | Revert r5681 | ayuanx |
| 2010-06-13 | Unleash the beast. | ayuanx |
| 2010-06-13 | Add a DX11 video plugin. | NeoBrainX |
| 2010-06-13 | apply James333 patch to make dx9 plugin use wxwidgets. | Rodolfo Osvaldo Bogado |
| 2010-06-12 | Preparing stuff for DX11: | NeoBrainX |
| 2010-06-12 | This commit is separate in two parts: | Rodolfo Osvaldo Bogado |