summaryrefslogtreecommitdiff
path: root/Source/Core
AgeCommit message (Expand)Author
2013-02-27Buildfix for non-legacy OSes.Jordan Woyak
2013-02-27Fix "Core" to build with "Unicode".Jordan Woyak
2013-02-27Fix "DiscIO" to build with "Unicode".Jordan Woyak
2013-02-27Hopefully fix all filename handling to support Unicode.Jordan Woyak
2013-02-27Fix "Common" to build with "Unicode" project setting.Jordan Woyak
2013-02-27Use the new UTF-16 conversion function in two places.Jordan Woyak
2013-02-27Add functions for converting between UTF-8/16.Jordan Woyak
2013-02-27Small improvement to cmpli/cmpi in ARMJit.Ryan Houdek
2013-02-27Merge latest ArmEmitter changes from ppsspp while we're at it.Ryan Houdek
2013-02-27Ah. I blame vim on this typo entirely.Ryan Houdek
2013-02-26Add disabled code for authenticating wiimotes on Windows.Jordan Woyak
2013-02-27Merge branch 'arm-noglsl'Ryan Houdek
2013-02-27Add the missing FPR cacheRyan Houdek
2013-02-26Buildfix.Jordan Woyak
2013-02-26Yell at the user if they change window size while dumping frames, and some ot...Jordan Woyak
2013-02-26ARM Support without GLSLRyan Houdek
2013-02-25Merge branch 'real-wiimote-scanning'Jordan Woyak
2013-02-25Make error message for loading save state with wrong dsp engine shorter.Rachel Bryk
2013-02-25Abort load state if it uses a different dsp engine, instead of crashing.Rachel Bryk
2013-02-25fix last commit by neobraindegasus
2013-02-25Build fixing.NeoBrainX
2013-02-25TextureCacheBase: Do not assume EFB copies can safely be deleted when we thin...NeoBrainX
2013-02-24Possible crashfix for OSX.Jordan Woyak
2013-02-24Added the addeo instruction to the JIT tables. Fixes Inkub (WiiWare).skidau
2013-02-22Makes the "No banner" banner image theme-able. Current "sexy X" banner includ...Jonathan Jones
2013-02-22Fixed a JIT timing bug that prevented Eternal Darkness from booting in Single...skidau
2013-02-20Fix OSX!Jordan Woyak
2013-02-20Hopefully kill a stupid warning on Windows.Jordan Woyak
2013-02-20Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it pr...Jordan Woyak
2013-02-19Fixed a buffer overflow in the OpenAL buffer.skidau
2013-02-18TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized L...NeoBrainX
2013-02-17WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation.Jordan Woyak
2013-02-17Some cleanup of CWII_IPC_HLE_Device_FileIO:Jordan Woyak
2013-02-17Removing destination on rename when source isn't present doesn't make sense.Jordan Woyak
2013-02-17Change some CNANDContentLoader logic to what was probably intended. Kills som...Jordan Woyak
2013-02-17Let's not CreateDir an empty string every time CreateFullPath is used, loggin...Jordan Woyak
2013-02-17Fix a memleak. Probably/maybe improve USBGecko performance.Jordan Woyak
2013-02-16Remove the core count from the cpu info OSD message. It was often wrong and n...Jordan Woyak
2013-02-16Use omp_get_num_procs to set the number of OpenMP threads rather than our cor...Jordan Woyak
2013-02-17Bulk send TCP data to the client with the emulated USB Gecko.skidau
2013-02-17Added the ability to reverse the direction of the force feedback by allowing ...skidau
2013-02-15Changes/cleanup to TextureCache::Load and other mipmap related code.Jordan Woyak
2013-02-15Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games ...Jordan Woyak
2013-02-15Provide an option to not send speaker data. It can cause rumble lag even when...Jordan Woyak
2013-02-14Minor changes.Jordan Woyak
2013-02-14Don't need to hang dolphin when searching for wiimote with the refresh button.Jordan Woyak
2013-02-14Random improvements.Jordan Woyak
2013-02-14Turn off continuous scanning by default.Jordan Woyak
2013-02-13Futile attempts at fixing Windows.Jordan Woyak
2013-02-12Futile attempts at fixing OS X.Jordan Woyak