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path: root/Source/Plugins/Plugin_VideoDX11
AgeCommit message (Expand)Author
2011-06-11Revert r7421 and r7422.NeoBrainX
2011-05-31Fix applying anti-aliasing without having to open the gfx config. Thanks to s...NeoBrainX
2011-05-12Don't resize render target to handle out-of-bounds viewports. Instead, adjust...Nolan Check
2011-04-30Fix EFB format change emulation in D3D11 if MSAA is enabled.NeoBrainX
2011-04-25Remove configuration profile support.NeoBrainX
2011-04-15DX11: I think I've figured out where the game enables texture offsets for lin...Nolan Check
2011-04-15DX11: Resolve multisampled EFB before encoding.Nolan Check
2011-04-11Fix an error introduced in r7083. In the pixel shader manager the farZ and zR...donkopunchstania
2011-04-02Revert r7086.NeoBrainX
2011-04-01roll back r7431smelenchuk
2011-04-01Add a "force no texture filter" option, useful for some 2D games (like Mega M...smelenchuk
2011-03-31Fixed issue 4141.(key press beeping) Initializing the video backend in the GU...Jordan Woyak
2011-03-30DX11: Fix issue 4345Nolan Check
2011-03-30Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games w...Jordan Woyak
2011-03-30I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manu...Jordan Woyak
2011-03-28DX11: Correct line width and point size by taking viewport rect into account....Nolan Check
2011-03-21* GUI Video-Settings changes:gnick79
2011-03-21Moved per-game graphics configuration to the game-list right click menu. It w...Jordan Woyak
2011-03-19Game-specific video settings:skidau
2011-03-17Eliminated memory leaks of the save state code and put it in a namespace. It ...Jordan Woyak
2011-03-16Fix the video software backend. (closes issue 4269)sl1nk3.s
2011-03-16More work on making dialogs close when escape is pressed, and some general GU...Glenn Rice
2011-03-16DX11: Preserve w coordinates of lines and points. Fixes glitches when a line ...Nolan Check
2011-03-15A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attem...Jordan Woyak
2011-03-15DX11: Don't apply culling to lines and points. Fixes Metroid Prime beam-charg...Nolan Check
2011-03-14Yikes, I have no idea how this happened.Nolan Check
2011-03-14DX11: Support thick lines and large points with geometry shaders. Lines still...Nolan Check
2011-03-12Attempt to fix issue 4234.Nolan Check
2011-03-08Fix OS X nowx.Soren Jorvang
2011-03-08DX11: Add real XFB mode support. May not work perfectly yet. I'm working on a...Nolan Check
2011-03-05DX11: Eliminate most int-to-float conversions and use float math in more plac...Nolan Check
2011-03-02Put the video prepare code back, and use the existence of the g_renderer to d...Glenn Rice
2011-03-02If the DSP LLE can not find the needed ROM files exit the emulator without cr...Glenn Rice
2011-03-01DX11: Simpler depth-fetch. All DX10+ cards should have enough float precision...Nolan Check
2011-03-01DX11: Implement the rest of the EFB encode formats, but beware: I don't have ...Nolan Check
2011-03-01More conversion from char * to std::string.Glenn Rice
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ...Glenn Rice
2011-02-27DX11: Improve efb-encode shader some more.Nolan Check
2011-02-27Improve DX11 efb-encoder shader code generation a littleNolan Check
2011-02-27Fix a brain-fart....Nolan Check
2011-02-27add new files from r7253 to vs2010 projects.Shawn Hoffman
2011-02-26Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...Nolan Check
2011-02-25If video backend initialization fails, have the emulator die gracefully inste...Glenn Rice
2011-02-25D3D9/11: Fix that "Disable Dest. Alpha Pass" option...NeoBrainX
2011-02-21revert r7212 (express users must modify a single line, instead)Shawn Hoffman
2011-02-20Force dolphin to use the windows7.1sdk (the windows7.1sdk installer is silly ...Shawn Hoffman
2011-02-19Back out r7195 pending a closer look at thread safety in theSoren Jorvang
2011-02-19Combine the two halves of video backend initializationSoren Jorvang
2011-02-17Added an option for input display. This option shows the controls read by th...skidau
2011-02-14Some work on changing comments, log messages, and variable and function names...Glenn Rice