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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
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release-prep-2606
stable
GameCube and Wii emulator
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Plugin_VideoDX11
Age
Commit message (
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Author
2012-12-23
Fixes swprintf_s issues hopefully.
Matthew Parlane
2012-12-06
Fix some warnings.
rog
2012-11-19
Merge branch 'efb_scaling_fixes'.
NeoBrainX
2012-11-16
Remove Renderer::xScale and Renderer::yScale.
NeoBrainX
2012-11-16
Move ComputeDrawRectangle() to Renderer::UpdateDrawRectangle().
NeoBrainX
2012-11-14
Add option for author name for movies. Also, minor cleanup for previous optio...
rog
2012-11-11
Add an on screen lag counter.
rog
2012-10-22
Some code cleaning for my last commit.
rodolfoosvaldobogado
2012-10-20
Hey, long time no commits :).
rodolfoosvaldobogado@gmail.com
2012-10-04
Implement a simple benchmarking mode which logs FPS to a file
Pierre Bourdon
2012-10-03
Move last XFB size from Render to FramebufferManager.
NeoBrainX
2012-10-03
More cleanups.
NeoBrainX
2012-10-03
Minor cleanups.
NeoBrainX
2012-09-27
Video_DX11: Remove some redundant code.
NeoBrainX
2012-08-10
Revert the recent zcomploc changes including the Graphic_Fixes merge.
NeoBrainX
2012-08-07
Recreate screenshot texture whenever the backbuffer resolution changes. Fixes...
NeoBrainX
2012-06-21
Set g_texture_cache to NULL upon shutdown. Fixes a crash introduced in previo...
NeoBrainX
2012-06-20
TextureCache: Properly assign texture hashes when EFB to RAM is used without ...
NeoBrainX
2012-06-20
Instead of invalidating texcache whenever the graphics configuration dialog g...
NeoBrainX
2012-06-08
Fast mipmaps deserves to die!!
NeoBrainX
2012-05-26
Merge rodolfoosvaldobogado's zcomploc code (Graphic_Fixes branch)
skidau
2012-05-13
TextureCacheBase: Support dumping individual mipmaps.
NeoBrainX
2012-05-06
Fixed texture encoding in DX11. Thanks to wordmanwords for the patch.
skidau
2012-04-03
Second Stage: re implement zcomplock and correct all the logic error in Pixel...
rodolfoosvaldobogado
2012-04-02
First Stage:
rodolfoosvaldobogado
2012-03-30
Revert Rodolfo's recent zcomploc commits until they actually work correctly.
NeoBrainX
2012-03-27
As requested, this is my implementation of zcomploc using a multi-pass algori...
rodolfoosvaldobogado
2012-03-25
Merge branch 'wxw3-update'
Shawn Hoffman
2012-03-24
Revert r41bcf657f89d, r3a9fed0ba285, r9adc119e3c2f and re58692653afd (all of ...
NeoBrainX
2012-03-24
D3D11: Disable mipmapping when no mipmap filter is selected.
NeoBrainX
2012-03-18
build against wxWidgets3 from Externals on Windows.
Shawn Hoffman
2012-03-03
Fix some minor bugs pointed out by PVS Studio (thanks!)
Henrik Rydgard
2012-02-21
PixelShaderGen: Fix a bug introduced in revision 9adc119e3c2f.
NeoBrainX
2012-02-20
PixelShaderGen: For custom textures and scaled EFB copies, use correct texel ...
NeoBrainX
2012-02-09
Fixed a few warnings.
Matthew Parlane
2012-02-03
Implement texture preloading
NeoBrainX
2012-01-31
TextureCacheBase: Replace the efbcopy_state member variable of texture cache ...
NeoBrainX
2012-01-31
TextureCache: Move EFB copy cache code from TextureConverter to TextureCache
NeoBrainX
2012-01-31
TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating t...
NeoBrainX
2012-01-31
TextureCache: Remove unsafe texture cache
NeoBrainX
2012-01-31
TextureCache: Renaming some variables
NeoBrainX
2012-01-06
D3D9/11: Degrade a PanicAlert related to EFB format changes to an ERROR_LOG
NeoBrainX
2012-01-04
initialize the uninitialized
nitsuja
2011-12-19
fixed a freeze on emu shutdown in windows build
nitsuja
2011-10-01
fix build issue with intel compiler and fix some unsafe string usages, patch ...
Jordan Woyak
2011-09-29
Only sync shader caches to disk on stop.
NeoBrainX
2011-09-29
Fix Windows build.
NeoBrainX
2011-09-29
Clean up various things.
NeoBrainX
2011-09-29
D3D11: Disable some redundant shader compilation errors.
NeoBrainX
2011-09-29
Fix D3D11 frame dumping.
NeoBrainX
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