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path: root/Source/Plugins/Plugin_VideoDX9/Src/PixelShaderCache.cpp
AgeCommit message (Expand)Author
2011-06-11Revert r7421 and r7422.NeoBrainX
2011-06-10just a little cleanup to maintain minimal interfacesRodolfo Osvaldo Bogado
2011-06-05fix buildJordan Woyak
2011-06-04Allows DX9 shaders to be SM2 compatible again at the loss of accuracy. SM3 is...Sonicadvance1
2011-04-30Add a partial fix for 4xSSAA in D3D9 (issue 4090).NeoBrainX
2011-03-30Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games w...Jordan Woyak
2011-03-30I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manu...Jordan Woyak
2011-03-01More conversion from char * to std::string.Glenn Rice
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ...Glenn Rice
2011-02-24Just a small accuracy fix for r6819, fixes the pixel line in the volumetric f...sl1nk3.s
2011-02-04D3D9: Some fixes to EFB format reinterpretation. Should be more correct now.NeoBrainX
2011-01-31Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...Jordan Woyak
2011-01-29Put some stuff in the gfx plugins into namespaces, so that the symbols won't ...hrydgard
2011-01-11Sneak in a quick fix for the sun effect in Wind Waker and Mario Sunshine befo...sl1nk3.s
2011-01-09some little optimizations and some cleaning.Rodolfo Osvaldo Bogado
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-06a little cleanup of dx9 depth conversion code that r6751 made unnecessary, an...nitsuja-
2011-01-05improve z copy a little further in 4 bits copy,Rodolfo Osvaldo Bogado
2011-01-05corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to...Rodolfo Osvaldo Bogado
2010-12-27Implement pixel data reinterpretation on EFB format change.NeoBrainX
2010-12-27Second Experimental commit: Rodolfo Osvaldo Bogado
2010-12-19reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep...nitsuja-
2010-12-05Merged the D3D9 debugger into VideoCommon/VideoUICommon:NeoBrainX
2010-11-29DX9 debugger improvements:NeoBrainX
2010-11-15Made LinearDiskCache a template class. Keys are now some POD type (fixed size...Jordan Woyak
2010-10-31DX9, Debugger: Implement pixel/vertex shader and texture dumping.NeoBrainX
2010-10-21Put infrastructure in place so that other plugins may support dual-source ble...Nolan Check
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-28Minor code formatting:skidau
2010-09-23i know still a lot to fix and much work to do but sometimes experiments are f...Rodolfo Osvaldo Bogado
2010-08-29Remove a bunch of freshly-obsolete codeNolan Check
2010-08-08DX9/OGL: Remove some superfluous checks (this is already done in VideoCommon).NeoBrainX
2010-07-18big changes here:Rodolfo Osvaldo Bogado
2010-07-02this is a pure optimization commit:Rodolfo Osvaldo Bogado
2010-06-20D3D9: Delete some long dead code. Also add one more statistic: number of comp...hrydgard
2010-06-19D3D9: Fix issue where the shader caches were lost whenever the render window ...hrydgard
2010-06-14fast fix for pixel shader compilation in dx11Rodolfo Osvaldo Bogado
2010-06-12Preparing stuff for DX11:NeoBrainX
2010-06-05HUGE commit :)Rodolfo Osvaldo Bogado
2010-05-28Improve iterator usage.Jordan Woyak
2010-05-19after a good commit lets make some experiments:Rodolfo Osvaldo Bogado
2010-05-17a little optimization in shaders constants setting , based on the same idea o...Rodolfo Osvaldo Bogado
2010-02-25finish proper window handling, fix the modal state of the config dialogs, plu...luisr142004
2010-02-08second try to implement a more correct safe texture cache, implemented full h...Rodolfo Osvaldo Bogado
2010-02-04fixed some glitches caused by SSAA when resolving the supersampled efb to Tex...Rodolfo Osvaldo Bogado
2010-02-03 a lot of people don't get convinced by my "Pseudo-antialiasing " effect and ...Rodolfo Osvaldo Bogado
2010-02-03some cleanup, housekeeping for error cases and increased a few buffer sizes t...j4ck.fr0st
2010-02-03a lot of modifications here :)Rodolfo Osvaldo Bogado
2010-02-02Linux global build. At least the basic footwork is done here.Glenn Rice
2010-01-17(build fix in debugfast mode)Shawn Hoffman