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path: root/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp
AgeCommit message (Expand)Author
2011-05-12Don't resize render target to handle out-of-bounds viewports. Instead, adjust...Nolan Check
2011-04-11Fix an error introduced in r7083. In the pixel shader manager the farZ and zR...donkopunchstania
2011-04-02Revert r7086.NeoBrainX
2011-04-01roll back r7431smelenchuk
2011-04-01Add a "force no texture filter" option, useful for some 2D games (like Mega M...smelenchuk
2011-03-24Have DX9 plugin also dump frames on every VI as opposed to every new frame (f...smelenchuk
2011-03-15A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attem...Jordan Woyak
2011-03-05Replaced Common::CriticalSection with a std::mutex implementation. 64bit Wind...Jordan Woyak
2011-03-04Fix a typo in BPFunctions causing a PanicAlert in SW:RS2.sl1nk3.s
2011-02-28Convert GetUserPath to return a std::string instead of a const char *. This ...Glenn Rice
2011-02-25little commit to dx9 add generation mode to RestoreAPIState to avoid possibl...Rodolfo Osvaldo Bogado
2011-02-17Added an option for input display. This option shows the controls read by th...skidau
2011-02-11* Dump AVI output on every VI (fixes issue #4064).smelenchuk
2011-02-06D3D9: Fix wireframe rendering.NeoBrainX
2011-02-05D3D9: Fix 2x anisotropic filtering...NeoBrainX
2011-02-04D3D9: Offset vertices used to copy textures by 0.5.NeoBrainX
2011-01-31D3D9: Fix anisotropic filtering.NeoBrainX
2011-01-31Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolph...Jordan Woyak
2011-01-29Put some stuff in the gfx plugins into namespaces, so that the symbols won't ...hrydgard
2011-01-25Migrate the "Adjust window size" option to the main configuration dialog (und...Glenn Rice
2011-01-24DX11 code maintenance, part 4:NeoBrainX
2011-01-232 fixes one for dx9 and one for software plugin.Rodolfo Osvaldo Bogado
2011-01-10Fix Z Read precision on DirectX9 plugin, this fixes some stuff in Killer7 suc...sl1nk3.s
2011-01-07Fix alpha reads (hurray for the ZWW Pictograph quest and Killer 7)j4ck.fr0st
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-07Add anvideo config option to automatically resize the render window to the si...donkopunchstania
2011-01-06Changes:gnick79
2011-01-06a little cleanup of dx9 depth conversion code that r6751 made unnecessary, an...nitsuja-
2011-01-04D3D9: Fall back to just creating a depth surface instead of a depth texture i...NeoBrainX
2011-01-02D3D9: Make sure to use powers of two as render target dimensions if it's need...NeoBrainX
2010-12-28Invalidate texture cache when the STC or native mipmaps options are changed.NeoBrainX
2010-12-27Implement pixel data reinterpretation on EFB format change.NeoBrainX
2010-12-27Yet another ClearScreen fix, should be the last one now.NeoBrainX
2010-12-27Second Experimental commit: Rodolfo Osvaldo Bogado
2010-12-21ClearScreen fixes:NeoBrainX
2010-12-20Various ClearScreen fixes.NeoBrainX
2010-12-19* revert Clear Screen's stuff from r6604gnick79
2010-12-19reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep...nitsuja-
2010-12-18**Changes**gnick79
2010-12-16Revert most stuff from r6517 and revert r6501.NeoBrainX
2010-12-11Fix some other off-by-one errors in DX9/DX11.NeoBrainX
2010-12-10DX9: Fix Renderer::SetLineWidth like hrydgard suggested ;)NeoBrainX
2010-12-10DX9: Build fix. Also removed the Renderer::SetLineWidth implementation since ...NeoBrainX
2010-12-10VideoCommon: Use integer arithmetic instead of floating point arithmetic when...NeoBrainX
2010-12-05Merged the D3D9 debugger into VideoCommon/VideoUICommon:NeoBrainX
2010-11-30posible fix for issues 2850 and 3407Rodolfo Osvaldo Bogado
2010-11-30possible fix for issue 3014Rodolfo Osvaldo Bogado
2010-11-29DX9 debugger improvements:NeoBrainX
2010-11-18Fixed RealXFB being enabled when XFB box is unchecked. Moved some shared code...Jordan Woyak
2010-11-18Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...Jordan Woyak