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path: root/Source/Plugins/Plugin_VideoDX9/Src/TextureCache.cpp
AgeCommit message (Expand)Author
2011-05-12Don't resize render target to handle out-of-bounds viewports. Instead, adjust...Nolan Check
2011-02-26Add EFB encode-to-RAM support in DX11 backend. It could probably be simplifie...Nolan Check
2011-01-07normalize the efb to texture process for color textures to make it work the s...Rodolfo Osvaldo Bogado
2011-01-06a little cleanup of dx9 depth conversion code that r6751 made unnecessary, an...nitsuja-
2011-01-02D3D9: Make sure to use powers of two as render target dimensions if it's need...NeoBrainX
2010-12-19reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb dep...nitsuja-
2010-12-10VideoCommon: Use integer arithmetic instead of floating point arithmetic when...NeoBrainX
2010-12-05Merged the D3D9 debugger into VideoCommon/VideoUICommon:NeoBrainX
2010-11-29DX9 debugger improvements:NeoBrainX
2010-11-24DX11: Fix mipmaps. Someone forgot creating them at the proper time ;PNeoBrainX
2010-11-18Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class t...Jordan Woyak
2010-11-14Merged some FramebufferManager code into VideoCommon.Jordan Woyak
2010-10-22Main change: Implemented EFB pokes in DX9/DX11.NeoBrainX
2010-10-20Clarify texture cache code. Previously, there were THREE sets of texture dime...Nolan Check
2010-10-19Merged common texture cache code from video plugins into VideoCommon. (DX11 n...Jordan Woyak
2010-10-04Some stuff which was still lying around on my hard disk:NeoBrainX
2010-10-04Fixed hires textures not scaling. Also increased max size of custom textures ...baby.lueshi
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-09-28Minor code formatting:skidau
2010-09-03DX9/DX11: Missing breaks are just as evil as static variables.NeoBrainX
2010-08-30Remove more obsolete codeNolan Check
2010-08-28sometimes to advance you have to make a step back.Rodolfo Osvaldo Bogado
2010-07-18big changes here:Rodolfo Osvaldo Bogado
2010-07-17Dependency cleanup in DX9.NeoBrainX
2010-07-12hopefully fixed zww issue with new efb to ram.Rodolfo Osvaldo Bogado
2010-07-092 commits in one:Rodolfo Osvaldo Bogado
2010-07-06ok, here goes a really experimental commit:Rodolfo Osvaldo Bogado
2010-07-02this is a pure optimization commit:Rodolfo Osvaldo Bogado
2010-06-16apply some speedup to dx11 plugin + some minor stuffluisr142004
2010-06-09added ssaa and efb scale as separate configurations:Rodolfo Osvaldo Bogado
2010-06-06git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0...Rodolfo Osvaldo Bogado
2010-06-05space changes, merge #defines, language fix, and code reorder/cleanup :Pluisr142004
2010-06-05HUGE commit :)Rodolfo Osvaldo Bogado
2010-05-28Improve iterator usage.Jordan Woyak
2010-05-24hopefully solved all the pixel align problems when drawing full screen quads.Rodolfo Osvaldo Bogado
2010-05-19after a good commit lets make some experiments:Rodolfo Osvaldo Bogado
2010-05-04fast commit :Rodolfo Osvaldo Bogado
2010-05-02Commit durante_d3dhiresfix.patch. should finally fix rb swap when loading hir...hrydgard
2010-04-22fixed mipmap loading in both plugins.Rodolfo Osvaldo Bogado
2010-04-14disable loading of native mip for compressed textures as they are not working...Rodolfo Osvaldo Bogado
2010-04-14fixed xfb bumping introduced by my last commit.Rodolfo Osvaldo Bogado
2010-03-14this is a ugly unstable commit but i'm going to be out for work some days so ...Rodolfo Osvaldo Bogado
2010-02-26experimental commit: simplify even more the params. please test and if theres...Rodolfo Osvaldo Bogado
2010-02-26Simplify the params for the safe texture cacheRodolfo Osvaldo Bogado
2010-02-23First a bugfix:Rodolfo Osvaldo Bogado
2010-02-10test commit: please test if this improve the performance with the safe textur...Rodolfo Osvaldo Bogado
2010-02-08second try to implement a more correct safe texture cache, implemented full h...Rodolfo Osvaldo Bogado
2010-02-06D3D and Opengl:Rodolfo Osvaldo Bogado
2010-02-05To avoid confusion added SSAA modes to the drop down this.Rodolfo Osvaldo Bogado
2010-02-03 a lot of people don't get convinced by my "Pseudo-antialiasing " effect and ...Rodolfo Osvaldo Bogado