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dolphin
4.0-hotfixes
master
release-prep-2407
release-prep-2409
release-prep-2412
release-prep-2503
release-prep-2503a
release-prep-2506
release-prep-2506a
release-prep-2509
release-prep-2512
release-prep-2603
release-prep-2603a
release-prep-2606
stable
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Plugins
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Plugin_VideoOGL
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Render.cpp
Age
Commit message (
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Author
2013-10-02
Merge branch 'fix-field-ordering'
Scott Mansell
2013-09-18
[ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has br...
Ryan Houdek
2013-09-16
[GLES3] Enable support for primitive restart.
Ryan Houdek
2013-09-09
ogl: also restore logic op for util shaders
degasus
2013-09-03
ogl: remove obsolete code
degasus
2013-09-02
ogl: reorder driver extensions checks
degasus
2013-08-27
ogl: warn on osd if not supported features are enabled
degasus
2013-08-26
ogl: reset api state for blitting
degasus
2013-08-24
Simplify a few OSD::AddMessage calls now that this function accepts std::stri...
Pierre Bourdon
2013-08-23
ogl: rework DriverDetails framework + detect UBO mesa bug
degasus
2013-08-21
Typo + Add Lima to the driverdetails.
Ryan Houdek
2013-08-21
Make us capable of supporting driver specific issues(OSS versus official)
Ryan Houdek
2013-08-19
ogl: remove glMapBuffer as it isn't in gles
degasus
2013-08-02
Change a glClear in the OpenGL renderer to improve performance on Mali chips.
Ryan Houdek
2013-07-27
Enable the shader cache on GLES3 now that the shaders compile fine on Mali an...
Ryan Houdek
2013-07-25
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the ...
Ryan Houdek
2013-07-25
Add in the Mali driver bug so we can call glFlush every flush. It seemingly i...
Ryan Houdek
2013-07-22
implement emulate efb format changes on ogl backend
degasus
2013-07-22
Implement zcomploc on OpenGL4.2+
degasus
2013-07-13
Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usag...
Ryan Houdek
2013-07-02
Fix vendor retrieval for Tegra in VideoOGL.
Lioncash
2013-06-27
fix opengl debug build on win32
degasus
2013-06-26
only provide ES2_compatibility workaround for non gles devices
degasus
2013-06-25
provide GL_ARB_ES2_compatibility workaround
degasus
2013-06-11
[Android] Start of *working* GLES3 support. Needs to be able to compile in Wi...
Ryan Houdek
2013-05-06
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove ...
Ryan Houdek
2013-05-05
[Android] Beginning of GLES3 support.
Ryan Houdek
2013-04-24
glew1.8 debug build fix
degasus
2013-04-19
Fix a bunch of random typos in comments and logging.
lioncash
2013-04-17
New license header introduced to all Video based projects.
Lioncash
2013-04-15
Update the license file text (change SVN to Git) in all projects except Core ...
lioncash
2013-04-13
Extend our OSD class to support callbacks on init, onframe, and shutdown.
Ryan Houdek
2013-04-10
proper ogl primitive restart code
degasus
2013-04-08
use templates for primitive restart
degasus
2013-04-08
Merge branch 'master' into primitive_restart
degasus
2013-04-08
ogl: support glsl120
degasus
2013-04-05
fix msaa detection
degasus
2013-04-04
ogl: remove "Missing Extension" from osd
degasus
2013-04-04
OGL: use GLEW_ARB_debug_output in debug builds
degasus
2013-03-31
Fix some typos and correct some capitalizations in the log messages.
Lioncash
2013-03-30
only apply vsync on changes
degasus
2013-03-29
first try of primitive restart index generator
degasus
2013-03-28
Clean up blending code a bit.
NeoBrainX
2013-03-28
buildfix for my last commit on Mac OSX
Rodolfo Bogado
2013-03-28
Small Blending logic fix for opengl backend
Rodolfo Bogado
2013-03-25
ogl: fix virtual xfb
degasus
2013-03-25
implement 4xSSAA for OGL
degasus
2013-03-25
move ogl-only settings into backend
degasus
2013-03-23
Switch to using bitfields in the streambuffer class so we can exclude buggy s...
Ryan Houdek
2013-03-23
Had this sitting around for a while to fix nogui.
Ryan Houdek
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