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release-prep-2412
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release-prep-2506
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Age
Commit message (
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Author
2009-08-11
Added the latest Zelda UCode, seems to be longer and has a bit more ext ops. ...
XTra.KrazzY
2009-07-26
DSPLLE added new LD code (please report games misbehaving)
nakeee
2009-07-24
fix a few issues with actually using the dsp lle debugger: stepping/reg updat...
Shawn Hoffman
2009-07-20
Some RE on MP2 ucode
nakeee
2009-07-20
start some RE on the memcard unlocking ucode
Shawn Hoffman
2009-07-14
Minicommit: more cleanup
XTra.KrazzY
2009-07-13
Solved issue 1096 and issue 1098
XTra.KrazzY
2009-07-12
DSPHLE: Do the resampling correctly for PCM16 and AFC. Added linear interpola...
hrydgard
2009-07-12
DSPHLE: Some code reorg, now looks more like the ucode. DSPLLE: Rename a file.
hrydgard
2009-07-12
More UCode RE. Move MemoryView to DebuggerUICommon.
hrydgard
2009-07-11
More zelda ucode RE...
hrydgard
2009-07-10
DSPLLE: attempt at RE of parts of the zelda volume code ...
hrydgard
2009-07-08
Zelda UCode: Synth fixes and some RE. (Why does it still sound awful?)
XTra.KrazzY
2009-07-07
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail...
XTra.KrazzY
2009-07-05
DSPHLE: Decoded most of 0x21. Added real conclusions to the switch case to si...
XTra.KrazzY
2009-07-01
DSPHLE: Preserve fractional sample position between voice render calls. sound...
hrydgard
2009-07-01
transfer comments from dsp rom disasm to shiny new disasm
Shawn Hoffman
2009-07-01
bit of zelda ucode re
hrydgard
2009-07-01
Added the Zelda UCode preliminary synthesizer. It's far from perfect, but it ...
XTra.KrazzY
2009-07-01
Simple 0x0000 zelda ucode voice case documentation
XTra.KrazzY
2009-06-30
ucode voice cases jump table documentation, decrypted case 0x6
XTra.KrazzY
2009-06-29
Documented the general sound decoder. Now all we need is to implement it.
XTra.KrazzY
2009-06-29
Forgot to commit this a while ago. Cleared up some zelda ucode stuff
XTra.KrazzY
2009-06-28
DSPLLE: Setting breakpoints and stepping through code now works in the (still...
hrydgard
2009-06-28
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef....
hrydgard
2009-06-28
added an AX disasm with (few) comments. Moved some code around to prepare to ...
hrydgard
2009-06-28
DSP: Add txt file with luigi ucode comments (very basic). Rename some stuff. ...
hrydgard
2009-06-27
Zelda UCode indentation cleanup
XTra.KrazzY
2009-06-27
Zelda UCode clarifications and cleanup
XTra.KrazzY
2009-06-21
Comment zelda's "SetupAccelerator" now that we know what that op is...
hrydgard
2009-06-21
zelda disasm: minor commenting/formatting
hrydgard
2009-06-20
DSP Zelda: Lots more commenting and a bit of RE of the ucode.
hrydgard
2009-06-20
just a bit of RE, no real insights
hrydgard
2009-06-20
(WIP) my zelda reverses
fires.gc
2009-06-20
DSP_UC_Zelda.txt: Did a fresh disassembly, and transferred all the comments w...
hrydgard
2009-06-18
Move DSP_UC_SuperMarioGalaxy txt to DSP docs folder
death2droid
2009-06-18
an attempt to move docs to trunk. god tortoisesvn was an ass to do this with ...
daco65
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