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path: root/Source/Core/VideoBackends/D3D12/XFBEncoder.cpp
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// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

#include "Common/CommonTypes.h"
#include "Common/MsgHandler.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D12/D3DBase.h"
#include "VideoBackends/D3D12/D3DShader.h"
#include "VideoBackends/D3D12/D3DState.h"
#include "VideoBackends/D3D12/FramebufferManager.h"
#include "VideoBackends/D3D12/Render.h"
#include "VideoBackends/D3D12/XFBEncoder.h"

// D3D12TODO: Convert this file..

namespace DX12
{

XFBEncoder::XFBEncoder()
{ }

void XFBEncoder::Init()
{
	// D3D12TODO: Convert this file..
}

void XFBEncoder::Shutdown()
{
	// D3D12TODO: Convert this file..
}

void XFBEncoder::Encode(u8* dst, u32 width, u32 height, const EFBRectangle& srcRect, float gamma)
{
	// D3D12TODO: Convert this file..
}

}