diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2024-10-05 17:42:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-05 08:42:49 -0700 |
| commit | 5cb703fe941a14a3f4ea6649f294938201e586fb (patch) | |
| tree | 413cde1641310859f019c27544addfb06a8a1543 | |
| parent | 5d01f07abbabb35a3ffa2e69e43e5154cd0e00f3 (diff) | |
[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)
| -rw-r--r-- | include/zelda_arena.h (renamed from include/z64malloc.h) | 4 | ||||
| -rw-r--r-- | src/code/speed_meter.c | 2 | ||||
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 2 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 2 | ||||
| -rw-r--r-- | src/code/z_effect_soft_sprite.c | 2 | ||||
| -rw-r--r-- | src/code/z_fcurve_data_skelanime.c | 2 | ||||
| -rw-r--r-- | src/code/z_malloc.c | 2 | ||||
| -rw-r--r-- | src/code/z_overlay.c | 2 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 2 | ||||
| -rw-r--r-- | src/code/z_play_hireso.c | 2 | ||||
| -rw-r--r-- | src/code/z_skelanime.c | 2 | ||||
| -rw-r--r-- | src/code/z_skin_awb.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Test3/z_en_test3.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_En_Test6/z_en_test6.c | 2 | ||||
| -rw-r--r-- | src/overlays/actors/ovl_player_actor/z_player.c | 2 |
17 files changed, 18 insertions, 18 deletions
diff --git a/include/z64malloc.h b/include/zelda_arena.h index b679d3984..c5b87b20b 100644 --- a/include/z64malloc.h +++ b/include/zelda_arena.h @@ -1,5 +1,5 @@ -#ifndef Z64MALLOC_H -#define Z64MALLOC_H +#ifndef ZELDA_ARENA_H +#define ZELDA_ARENA_H #include "ultra64.h" diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index df477db77..1d57fd74c 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -6,7 +6,7 @@ #include "regs.h" #include "sys_cfb.h" #include "z64game.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64view.h" /** diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 8ca728435..428404ae7 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -34,7 +34,7 @@ struct Actor* D_801ED920; // 2 funcs. 1 out of z_actor #include "z64door.h" #include "z64circle_tex.h" #include "z64horse.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "z64rumble.h" diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 58f57cd93..143a003db 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -48,7 +48,7 @@ #include "global.h" #include "string.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64olib.h" #include "z64quake.h" #include "z64shrink_window.h" diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 255a9d5a6..bf63e6912 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -9,7 +9,7 @@ #include "z64actor.h" #include "z64effect.h" #include "z64frameadvance.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64math.h" typedef s32 (*ColChkResetFunc)(struct PlayState*, Collider*); diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index e76942d4a..4ff5c72d6 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -2,7 +2,7 @@ #include "tha.h" #include "loadfragment.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "global.h" void EffectSS_ResetEntry(EffectSs* particle); diff --git a/src/code/z_fcurve_data_skelanime.c b/src/code/z_fcurve_data_skelanime.c index 2cc953246..148d8b1f6 100644 --- a/src/code/z_fcurve_data_skelanime.c +++ b/src/code/z_fcurve_data_skelanime.c @@ -31,7 +31,7 @@ #include "z64actor.h" #include "z64animation.h" #include "z64curve.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64.h" void SkelCurve_Clear(SkelCurve* skelCurve) { diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c index 815af1943..508eb1ed9 100644 --- a/src/code/z_malloc.c +++ b/src/code/z_malloc.c @@ -1,4 +1,4 @@ -#include "z64malloc.h" +#include "zelda_arena.h" #include "libc64/os_malloc.h" diff --git a/src/code/z_overlay.c b/src/code/z_overlay.c index dd20a6b3c..a72a979ce 100644 --- a/src/code/z_overlay.c +++ b/src/code/z_overlay.c @@ -8,7 +8,7 @@ #include "loadfragment.h" #include "z64lib.h" -#include "z64malloc.h" +#include "zelda_arena.h" void* TransitionOverlay_VramToRam(TransitionOverlay* overlayEntry, void* vramAddr) { void* loadedRamAddr = Lib_PhysicalToVirtual(overlayEntry->loadInfo.addr); diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index dcb3fb1dd..328378b48 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -4,7 +4,7 @@ #include "sys_cmpdma.h" #include "sys_ucode.h" #include "z64lifemeter.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64snap.h" #include "z64view.h" #include "z64voice.h" diff --git a/src/code/z_play.c b/src/code/z_play.c index 4cd730148..df8f267cf 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -23,7 +23,7 @@ u8 sMotionBlurStatus; #include "z64bombers_notebook.h" #include "z64debug_display.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "z64rumble.h" #include "z64shrink_window.h" diff --git a/src/code/z_play_hireso.c b/src/code/z_play_hireso.c index eb8e4831c..c91d43605 100644 --- a/src/code/z_play_hireso.c +++ b/src/code/z_play_hireso.c @@ -2,7 +2,7 @@ #include "sys_cfb.h" #include "sys_cmpdma.h" #include "z64bombers_notebook.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "assets/interface/schedule_static/schedule_static.h" #include "assets/archives/schedule_dma_static/schedule_dma_static_yar.h" diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 2dfde0394..6409a6a41 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -1,5 +1,5 @@ #include "global.h" -#include "z64malloc.h" +#include "zelda_arena.h" #define ANIM_INTERP 1 diff --git a/src/code/z_skin_awb.c b/src/code/z_skin_awb.c index cd753fc8b..3039b2ea8 100644 --- a/src/code/z_skin_awb.c +++ b/src/code/z_skin_awb.c @@ -1,7 +1,7 @@ #include "z64skin.h" #include "global.h" -#include "z64malloc.h" +#include "zelda_arena.h" void Skin_Setup(Skin* skin) { skin->skeletonHeader = NULL; diff --git a/src/overlays/actors/ovl_En_Test3/z_en_test3.c b/src/overlays/actors/ovl_En_Test3/z_en_test3.c index 3112dddb8..839709195 100644 --- a/src/overlays/actors/ovl_En_Test3/z_en_test3.c +++ b/src/overlays/actors/ovl_En_Test3/z_en_test3.c @@ -6,7 +6,7 @@ #include "z_en_test3.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "assets/objects/object_test3/object_test3.h" #include "overlays/actors/ovl_En_Door/z_en_door.h" diff --git a/src/overlays/actors/ovl_En_Test6/z_en_test6.c b/src/overlays/actors/ovl_En_Test6/z_en_test6.c index 971f3596e..162d15c9f 100644 --- a/src/overlays/actors/ovl_En_Test6/z_en_test6.c +++ b/src/overlays/actors/ovl_En_Test6/z_en_test6.c @@ -7,7 +7,7 @@ #include "z_en_test6.h" #include "z64cutscene_commands.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index cc47c7c6f..953854583 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -9,7 +9,7 @@ #include "global.h" #include "z64horse.h" #include "z64lifemeter.h" -#include "z64malloc.h" +#include "zelda_arena.h" #include "z64quake.h" #include "z64rumble.h" #include "z64shrink_window.h" |
