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Decompilation of The Legend of Zelda: Majora’s Mask
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Author
2026-09-02
[n64-jp-1.1] irqmgr (#1876)
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Derek Hensley
2026-09-02
[n64-jp-1.1] yaz0 (#1878)
Derek Hensley
2026-08-30
Overwrite PRINTF instead of whole new macros (#1899)
Derek Hensley
2026-08-30
split headers z_en_item00.h, z_en_a_keep.h, z64draw.h (#1897)
mzxrules
2026-08-30
gActorSetup{Opa,Xlu}DL docs (#1898)
Dragorn421
2026-08-30
Fixed Dockerfile. (#1882)
Zeri
2026-08-29
[n64-jp-1.1] libu64/rcp_utils (#1877)
Derek Hensley
2026-08-29
Documentation pass on WaterBox code (#1860)
mzxrules
2026-08-28
z_player `Player_Action_DismountLadder` (#1883)
djevangelia
2026-08-28
gSetupActorDLs (#1893)
Derek Hensley
2026-08-26
[n64-jp-1.1] libu64/gfxprint (#1874)
Derek Hensley
2026-08-25
[n64-jp-1.1] Boss03 (#1872)
Derek Hensley
2026-08-16
Xml fixes (#1894)
Derek Hensley
2026-08-16
[CI] Fix apply_fix_bss_patches.py (#1892)
Dragorn421
2026-08-14
add compiler_archives/archives/ to tools gitignore (#1891)
Derek Hensley
2026-08-13
[assets] Add most missing `TLUTOffset`s (#1890)
Dragorn421
2026-08-13
[GHA] Fixup final jobs if conditions (#1889)
Dragorn421
2026-08-12
[assets] xml fixups (#1888)
Dragorn421
2026-08-04
Migrate CI to Github Actions (#1885)
Anghelo Carvajal
2026-07-19
Document a few symbols regarding the Ikana Canyon guard (#1868)
Jordan Longstaff
2026-07-18
Document `EnTest3` (#1881)
Jordan Longstaff
2026-07-18
Document `BgIknvDoukutu` (#1867)
Jordan Longstaff
2026-07-18
Bombers Part 3: `EnBombers` (#1849)
Jordan Longstaff
2026-05-27
[n64-jp-1.1] audio_thread_manager (#1880)
Derek Hensley
2026-04-28
Document `ObjWturn` (#1866)
Jordan Longstaff
2026-04-28
[n64-jp-1.1] idle (#1875)
Derek Hensley
2026-04-26
[n64-jp-1.1] libu64/debug (#1873)
Derek Hensley
2026-04-26
[n64-jp-1.1] z_std_dma (#1879)
Derek Hensley
2026-04-26
Bombers Part 2: Guard (#1848)
Jordan Longstaff
2026-04-21
String macros (#1871)
Derek Hensley
2026-04-20
[n64-jp-1.1] __osMalloc.c matched (#1845)
Anghelo Carvajal
2026-04-19
`EnPr2` Skullfish documented (#1830)
Isghj
2026-04-17
Document `WEEKEVENTREG` enabling peephole in Curiosity Shop (#1870)
Jordan Longstaff
2026-04-09
Use <Limb LimbType=> not <Limb Type=> in gkeep and object_link_child (#1859)
Dragorn421
2026-04-09
Document `BgAstrBombwall` (#1865)
Jordan Longstaff
2026-04-08
Document `EnKendoJs` (#1838)
Jordan Longstaff
2026-03-28
Audio: Fix note values (#1864)
Tharo
2026-03-26
[n64-jp-1.1] CIC6105.c matched (#1843)
Anghelo Carvajal
2026-03-09
sampleconv: Improve WAV SMPL chunk handling, properly handle (#1862)
Tharo
2026-03-09
Soundfont Compiler: Implement fine-tuning in the final tuning calculation (#1...
Tharo
2026-02-18
Bombers Part 1: Rename (used) assets (#1847)
Jordan Longstaff
2026-02-10
Match various `Bg_*_Bombwall` actors for JP 1.1 (#1856)
Tom Overton
2026-02-10
Match `Bg_Fire_Wall` for JP 1.1 (#1855)
Tom Overton
2026-02-10
Match `Bg_F40_Switch` for JP 1.1 (#1854)
Tom Overton
2026-02-09
Match `Bg_Ingate` for JP 1.1 (#1857)
Tom Overton
2026-02-09
Match `Bg_Dblue_Balance` for JP 1.1 (#1853)
Tom Overton
2026-02-05
Match `Bg_Crace_Movebg` for JP 1.1 (#1852)
Tom Overton
2026-02-04
[n64-jp-1.1] stackcheck.c matched (#1844)
Anghelo Carvajal
2026-02-04
Rename globals related to textbox and icon scaling (#1846)
Jordan Longstaff
2026-02-04
Allow `atblgen` to process `sequence_order.in` with empty lines in between li...
Anghelo Carvajal
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