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authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-10-09 10:57:25 +1100
committerGitHub <noreply@github.com>2023-10-08 20:57:25 -0300
commitae4a8fbe00e429a289bef24059301c693cb4e11b (patch)
tree8854135b2c9025c1ad623cb3bab8da724775fcb1 /assets/xml/objects/object_obj_tokeidai.xml
parentda0c9072f5332edbde00d405b2f1c94e92ece434 (diff)
Object Name Cleanup (#1427)
Diffstat (limited to 'assets/xml/objects/object_obj_tokeidai.xml')
-rw-r--r--assets/xml/objects/object_obj_tokeidai.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/assets/xml/objects/object_obj_tokeidai.xml b/assets/xml/objects/object_obj_tokeidai.xml
index 09e070254..94a302ea4 100644
--- a/assets/xml/objects/object_obj_tokeidai.xml
+++ b/assets/xml/objects/object_obj_tokeidai.xml
@@ -36,7 +36,7 @@
<DList Name="gClockTowerUnusedEmpty1DL" Offset="0x9A00" />
<DList Name="gClockTowerTerminaFieldWallsDL" Offset="0x9A08" />
<Texture Name="gClockTowerTerminaFieldWallsBrickTex" OutName="clock_tower_termina_field_walls_brick" Format="rgba16" Width="32" Height="32" Offset="0x9B48" />
- <Texture Name="gClockTowerTerminaFieldWallsMask" OutName="clock_tower_termina_field_walls_mask" Format="i4" Width="64" Height="64" Offset="0xA348" />
+ <Texture Name="gClockTowerTerminaFieldWallsMaskTex" OutName="clock_tower_termina_field_walls_mask" Format="i4" Width="64" Height="64" Offset="0xA348" />
<DList Name="gClockTowerSpotlightDL" Offset="0xB0C0" />
<DList Name="gClockTowerCounterweightDL" Offset="0xB208" />
<TextureAnimation Name="gClockTowerUnusedTexAnim" Offset="0xB4E4" />
@@ -68,11 +68,11 @@
<!-- Probably intended to be used as the xluDList for Clock Tower Clock Face -->
<DList Name="gClockTowerUnusedEmpty7DL" Offset="0xE810" />
- <DList Name="gClockTowerClockFace" Offset="0xE818" />
+ <DList Name="gClockTowerClockFaceDL" Offset="0xE818" />
<!-- Probably intended to be used as the xluDList for Wall Clock Clock Face -->
<DList Name="gClockTowerUnusedEmpty8DL" Offset="0xF510" />
- <DList Name="gWallClockClockFace" Offset="0xF518" />
+ <DList Name="gWallClockClockFaceDL" Offset="0xF518" />
<Texture Name="gWallClockClockFaceBackTex" OutName="wall_clock_clock_face_back" Format="rgba16" Width="16" Height="32" Offset="0xF7F8" />
<Texture Name="gWallClockClockFaceBottomTex" OutName="wall_clock_clock_face_bottom" Format="rgba16" Width="64" Height="32" Offset="0xFBF8" />
<Texture Name="gWallClockClockFaceTopTex" OutName="wall_clock_clock_face_top" Format="rgba16" Width="64" Height="32" Offset="0x10BF8" />