diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2023-11-10 12:52:11 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-10 09:52:11 -0300 |
| commit | a441a3cb2d51632f07b79579f0b100b962a3be76 (patch) | |
| tree | 3cb58fcfea4b6183cf81eb5bd4711e053c3259b0 /assets | |
| parent | 2823a720bc1081a48cd142788622087adfd3e5dc (diff) | |
Decompile ovl_En_Po_Composer (#1391)
* Decompiled, mostly named
* Few more labels and document object
* Review changes
* Further review changes
* Improve EnPoComposer_UpdateEnvColor
* PO_COMPOSER -> POE_COMPOSER, tweak animation names
* More changes
* OCARINA_MODE_EVENT
* fix merge
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Diffstat (limited to 'assets')
| -rw-r--r-- | assets/xml/objects/object_po_composer.xml | 86 |
1 files changed, 46 insertions, 40 deletions
diff --git a/assets/xml/objects/object_po_composer.xml b/assets/xml/objects/object_po_composer.xml index c45cf9039..81042139f 100644 --- a/assets/xml/objects/object_po_composer.xml +++ b/assets/xml/objects/object_po_composer.xml @@ -1,35 +1,37 @@ <Root> + <ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/> + + <!-- Assets for the composer brothers Flat and Sharp --> <File Name="object_po_composer" Segment="6"> - <Animation Name="object_po_composer_Anim_00020C" Offset="0x20C" /> - <Animation Name="object_po_composer_Anim_000570" Offset="0x570" /> - <Animation Name="object_po_composer_Anim_000A58" Offset="0xA58" /> - <Animation Name="object_po_composer_Anim_001420" Offset="0x1420" /> - <Animation Name="object_po_composer_Anim_0015B8" Offset="0x15B8" /> - <Animation Name="object_po_composer_Anim_00188C" Offset="0x188C" /> - <Animation Name="object_po_composer_Anim_001F44" Offset="0x1F44" /> - <Animation Name="object_po_composer_Anim_0023E8" Offset="0x23E8" /> - <Animation Name="object_po_composer_Anim_002AE0" Offset="0x2AE0" /> - <Animation Name="object_po_composer_Anim_003024" Offset="0x3024" /> - <Animation Name="object_po_composer_Anim_00334C" Offset="0x334C" /> - <Animation Name="object_po_composer_Anim_003954" Offset="0x3954" /> - <Animation Name="object_po_composer_Anim_003DB0" Offset="0x3DB0" /> - <Texture Name="object_po_composer_Tex_003DC0" OutName="tex_003DC0" Format="i8" Width="32" Height="64" Offset="0x3DC0" /> + <!-- Animations --> + <Animation Name="gPoeComposerAttackAnim" Offset="0x20C" /> + <Animation Name="gPoeComposerRaiseArmsAnim" Offset="0x570" /> + <Animation Name="gPoeComposerBeginPlayAnim" Offset="0xA58" /> + <Animation Name="gPoeComposerPlayAnim" Offset="0x1420" /> + <Animation Name="gPoeComposerFleeAnim" Offset="0x15B8" /> + <Animation Name="gPoeComposerIdleAnim" Offset="0x188C" /> + <Animation Name="gPoeComposerArmsRaisedAnim" Offset="0x1F44" /> + <Animation Name="gPoeComposerLowerArmsAnim" Offset="0x23E8" /> + <Animation Name="gPoeComposerLookDownAnim" Offset="0x2AE0" /> + <Animation Name="gPoeComposerBeginRollAnim" Offset="0x3024" /> + <Animation Name="gPoeComposerRollAnim" Offset="0x334C" /> + <Animation Name="gPoeComposerAppearDisappearAnim" Offset="0x3954" /> + <Animation Name="gPoeComposerStillAnim" Offset="0x3DB0" /> + + <!-- Texture --> + <Texture Name="gPoeComposerSoulTex" OutName="composer_soul" Format="i8" Width="32" Height="64" Offset="0x3DC0" /> + + <!-- Display Lists --> <DList Name="object_po_composer_DL_004600" Offset="0x4600" /> - <DList Name="object_po_composer_DL_0052E0" Offset="0x52E0" /> - <DList Name="object_po_composer_DL_0054E0" Offset="0x54E0" /> - <DList Name="object_po_composer_DL_0055D0" Offset="0x55D0" /> - <DList Name="object_po_composer_DL_005898" Offset="0x5898" /> - <DList Name="object_po_composer_DL_005948" Offset="0x5948" /> - <DList Name="object_po_composer_DL_005A00" Offset="0x5A00" /> - <DList Name="object_po_composer_DL_005CB8" Offset="0x5CB8" /> - <DList Name="object_po_composer_DL_005D68" Offset="0x5D68" /> - <DList Name="object_po_composer_DL_006A70" Offset="0x6A70" /> + <DList Name="gPoeComposerSharpHeadDL" Offset="0x6A70" /> <DList Name="object_po_composer_DL_006D80" Offset="0x6D80" /> - <DList Name="object_po_composer_DL_006E08" Offset="0x6E08" /> - <DList Name="object_po_composer_DL_006EA8" Offset="0x6EA8" /> - <DList Name="object_po_composer_DL_006F38" Offset="0x6F38" /> - <DList Name="object_po_composer_DL_006FD8" Offset="0x6FD8" /> - <DList Name="object_po_composer_DL_007BC0" Offset="0x7BC0" /> + <DList Name="gPoeComposerLanternBaseDL" Offset="0x6E08" /> + <DList Name="gPoeComposerLanternTopDL" Offset="0x6EA8" /> + <DList Name="gPoeComposerLanternGlassDL" Offset="0x6F38" /> + <DList Name="gPoeComposerFlatHeadDL" Offset="0x6FD8" /> + <DList Name="gPoeComposerBurnDL" Offset="0x7BC0" /> + + <!-- Textures --> <Texture Name="object_po_composer_Tex_007E80" OutName="tex_007E80" Format="rgba16" Width="16" Height="16" Offset="0x7E80" /> <Texture Name="object_po_composer_Tex_008080" OutName="tex_008080" Format="rgba16" Width="16" Height="16" Offset="0x8080" /> <Texture Name="object_po_composer_Tex_008280" OutName="tex_008280" Format="rgba16" Width="16" Height="16" Offset="0x8280" /> @@ -42,17 +44,21 @@ <Texture Name="object_po_composer_Tex_009280" OutName="tex_009280" Format="rgba16" Width="16" Height="16" Offset="0x9280" /> <Texture Name="object_po_composer_Tex_009480" OutName="tex_009480" Format="rgba16" Width="16" Height="16" Offset="0x9480" /> <Texture Name="object_po_composer_Tex_009680" OutName="tex_009680" Format="rgba16" Width="16" Height="16" Offset="0x9680" /> - <Limb Name="object_po_composer_Standardlimb_009880" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_01" Offset="0x9880" /> - <Limb Name="object_po_composer_Standardlimb_00988C" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_02" Offset="0x988C" /> - <Limb Name="object_po_composer_Standardlimb_009898" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_03" Offset="0x9898" /> - <Limb Name="object_po_composer_Standardlimb_0098A4" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_04" Offset="0x98A4" /> - <Limb Name="object_po_composer_Standardlimb_0098B0" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_05" Offset="0x98B0" /> - <Limb Name="object_po_composer_Standardlimb_0098BC" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_06" Offset="0x98BC" /> - <Limb Name="object_po_composer_Standardlimb_0098C8" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_07" Offset="0x98C8" /> - <Limb Name="object_po_composer_Standardlimb_0098D4" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_08" Offset="0x98D4" /> - <Limb Name="object_po_composer_Standardlimb_0098E0" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_09" Offset="0x98E0" /> - <Limb Name="object_po_composer_Standardlimb_0098EC" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_0A" Offset="0x98EC" /> - <Limb Name="object_po_composer_Standardlimb_0098F8" Type="Standard" EnumName="OBJECT_PO_COMPOSER_LIMB_0B" Offset="0x98F8" /> - <Skeleton Name="object_po_composer_Skel_009930" Type="Flex" LimbType="Standard" LimbNone="OBJECT_PO_COMPOSER_LIMB_NONE" LimbMax="OBJECT_PO_COMPOSER_LIMB_MAX" EnumName="ObjectPoComposerLimb" Offset="0x9930" /> + + <!-- Limbs --> + <Limb Name="gPoeComposerUpperBodyLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_UPPER_BODY" Offset="0x9880" /> + <Limb Name="gPoeComposerLeftShoulderLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_LEFT_SHOULDER" Offset="0x988C" /> + <Limb Name="gPoeComposerLeftArmLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_LEFT_ARM" Offset="0x9898" /> + <Limb Name="gPoeComposerLeftHandLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_LEFT_HAND" Offset="0x98A4" /> + <Limb Name="gPoeComposerConductorBatonLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_CONDUCTOR_BATON" Offset="0x98B0" /> + <Limb Name="gPoeComposerRightShoulderLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_RIGHT_SHOULDER" Offset="0x98BC" /> + <Limb Name="gPoeComposerRightArmLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_RIGHT_ARM" Offset="0x98C8" /> + <Limb Name="gPoeComposerRightHandLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_RIGHT_HAND" Offset="0x98D4" /> + <Limb Name="gPoeComposerLanternLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_LANTERN" Offset="0x98E0" /> + <Limb Name="gPoeComposerHeadLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_HEAD" Offset="0x98EC" /> + <Limb Name="gPoeComposerLowerBodyLimb" Type="Standard" EnumName="POE_COMPOSER_LIMB_LOWER_BODY" Offset="0x98F8" /> + + <!-- Skeleton --> + <Skeleton Name="gPoeComposerSkel" Type="Flex" LimbType="Standard" LimbNone="POE_COMPOSER_LIMB_NONE" LimbMax="POE_COMPOSER_LIMB_MAX" EnumName="PoeComposerLimb" Offset="0x9930" /> </File> </Root> |
