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| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2024-10-24 11:44:44 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-23 17:44:44 -0700 |
| commit | d60a032b114484a67add15bbfd6ba6a958a5bee3 (patch) | |
| tree | 677086bc1ab52d63a7a88aba3e6ae49bcbf3c034 /docs/tutorial/advanced_control_flow.md | |
| parent | 5a958cad4d5ee29bab345381fd2f366ad620beb1 (diff) | |
Further Attention Docs (#1732)
* more attention docs
* more docs
* cleanup
* more cleanup
* spacing
* more attention docs
* small cleanup
* consistency
Diffstat (limited to 'docs/tutorial/advanced_control_flow.md')
| -rw-r--r-- | docs/tutorial/advanced_control_flow.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/tutorial/advanced_control_flow.md b/docs/tutorial/advanced_control_flow.md index 6353dc684..ec9cd0726 100644 --- a/docs/tutorial/advanced_control_flow.md +++ b/docs/tutorial/advanced_control_flow.md @@ -46,7 +46,7 @@ static ColliderCylinderInitType1 D_80952BA0 = { static InitChainEntry D_80952BCC[] = { ICHAIN_U8(attentionRangeType, 2, ICHAIN_CONTINUE), - ICHAIN_F32(targetArrowOffset, 500, ICHAIN_STOP), + ICHAIN_F32(lockOnArrowOffset, 500, ICHAIN_STOP), }; @@ -125,7 +125,7 @@ void EnMs_Update(Actor* thisx, PlayState* play) { EnMs* this = THIS; Actor_SetFocus(&this->actor, 20.0f); - this->actor.targetArrowOffset = 500.0f; + this->actor.lockOnArrowOffset = 500.0f; Actor_SetScale(&this->actor, 0.015f); SkelAnime_Update(&this->skelAnime); this->actionFunc(this, play); |
