diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2023-09-16 08:34:16 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-15 19:34:16 -0300 |
| commit | df800c74aecfb6b89ee976df8a2f11451f295e37 (patch) | |
| tree | cf51aeffe924ebcfb11ec0d0511358fd7b06027a /include/functions.h | |
| parent | 4b30f1a6549c99eff5344a815b12f54e69d689e9 (diff) | |
PreRender.c OK (#1320)
* begin prerender
* match func_801716C4
* copy more docs from OoT
* begin func_801720FC
* improve func_801720FC
* match func_801720FC
* background 2D
* merge master
* func_801717F8 attempt
* z64prerender.h
* import bss
* non-equivalent
* document func_801716C4
* cleanup comments
* import tharo docs
* minor improvement on PreRender_DivotFilter
* Match PreRender_DivotFilter
* Remove fakes
* format
* Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage
* PreRender cleanup
* PR Review
* review
* listalloc.h
* bss
* capitalization
---------
Co-authored-by: angie <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'include/functions.h')
| -rw-r--r-- | include/functions.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/include/functions.h b/include/functions.h index 4c6c74cef..31ebb9c20 100644 --- a/include/functions.h +++ b/include/functions.h @@ -1160,34 +1160,6 @@ void Play_AssignPlayerCsIdsFromScene(GameState* thisx, s32 spawnCsId); void Play_FillScreen(GameState* thisx, s16 fillScreenOn, u8 red, u8 green, u8 blue, u8 alpha); void Play_Init(GameState* thisx); -void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg); -void PreRender_Init(PreRender* this); -void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf); -void PreRender_Destroy(PreRender* this); -void func_8016FDB8(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, u32 arg4); -void func_8016FF70(PreRender* this, Gfx** gfxp, void* buf, void* bufSave); -void func_8016FF90(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, s32 envR, s32 envG, s32 envB, s32 envA); -void func_80170200(PreRender* this, Gfx** gfxp, void* buf, void* bufSave); -void func_8017023C(PreRender* this, Gfx** gfxp, void* buf, void* bufSave); -void func_8017057C(PreRender* this, Gfx** gfxp); -void func_801705B4(PreRender* this, Gfx** gfxp); -void func_801705EC(PreRender* this, Gfx** gfxp); -void func_80170730(PreRender* this, Gfx** gfxp); -void func_80170774(PreRender* this, Gfx** gfxp); -void func_80170798(PreRender* this, Gfx** gfxp); -void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha); -void func_80170B28(PreRender* this, Gfx** gfxp); -void PreRender_AntiAliasAlgorithm(PreRender* this, s32 x, s32 y); -void PreRender_ApplyAntiAliasingFilter(PreRender* this); -u32 func_801716C4(u8* arg0, u8* arg1, u8* arg2); -void func_801717F8(PreRender* this); -void PreRender_ApplyFilters(PreRender* this); -void PreRender_ApplyFiltersSlowlyInit(PreRender* this); -void PreRender_ApplyFiltersSlowlyDestroy(PreRender* this); -void func_801720C4(PreRender* this); -void func_801720FC(PreRenderParams* params, Gfx** gfxp); -void Prerender_DrawBackground2D(Gfx** gfxp, void* timg, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tt, u16 arg8, f32 x, f32 y, f32 xScale, f32 yScale, u32 flags); - void GameAlloc_Log(GameAlloc* this); void* GameAlloc_Malloc(GameAlloc* this, size_t size); void GameAlloc_Free(GameAlloc* this, void* data); @@ -1208,10 +1180,6 @@ void Graph_ThreadEntry(void* arg); Gfx* Graph_GfxPlusOne(Gfx* gfx); Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst); void* Graph_DlistAlloc(Gfx** gfx, size_t size); -ListAlloc* ListAlloc_Init(ListAlloc* this); -// void ListAlloc_Alloc(void); -// void ListAlloc_Free(void); -void ListAlloc_FreeAll(ListAlloc* this); void Sched_SwapFramebuffer(CfbInfo* cfbInfo); void Sched_RetraceUpdateFramebuffer(SchedContext* sched, CfbInfo* cfbInfo); |
