summaryrefslogtreecommitdiff
path: root/include/functions.h
diff options
context:
space:
mode:
authorengineer124 <47598039+engineer124@users.noreply.github.com>2023-09-16 08:34:16 +1000
committerGitHub <noreply@github.com>2023-09-15 19:34:16 -0300
commitdf800c74aecfb6b89ee976df8a2f11451f295e37 (patch)
treecf51aeffe924ebcfb11ec0d0511358fd7b06027a /include/functions.h
parent4b30f1a6549c99eff5344a815b12f54e69d689e9 (diff)
PreRender.c OK (#1320)
* begin prerender * match func_801716C4 * copy more docs from OoT * begin func_801720FC * improve func_801720FC * match func_801720FC * background 2D * merge master * func_801717F8 attempt * z64prerender.h * import bss * non-equivalent * document func_801716C4 * cleanup comments * import tharo docs * minor improvement on PreRender_DivotFilter * Match PreRender_DivotFilter * Remove fakes * format * Fix comment about RM_VISCVG in PreRender_FetchFbufCoverage * PreRender cleanup * PR Review * review * listalloc.h * bss * capitalization --------- Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Diffstat (limited to 'include/functions.h')
-rw-r--r--include/functions.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/include/functions.h b/include/functions.h
index 4c6c74cef..31ebb9c20 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -1160,34 +1160,6 @@ void Play_AssignPlayerCsIdsFromScene(GameState* thisx, s32 spawnCsId);
void Play_FillScreen(GameState* thisx, s16 fillScreenOn, u8 red, u8 green, u8 blue, u8 alpha);
void Play_Init(GameState* thisx);
-void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
-void PreRender_Init(PreRender* this);
-void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);
-void PreRender_Destroy(PreRender* this);
-void func_8016FDB8(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, u32 arg4);
-void func_8016FF70(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
-void func_8016FF90(PreRender* this, Gfx** gfxp, void* buf, void* bufSave, s32 envR, s32 envG, s32 envB, s32 envA);
-void func_80170200(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
-void func_8017023C(PreRender* this, Gfx** gfxp, void* buf, void* bufSave);
-void func_8017057C(PreRender* this, Gfx** gfxp);
-void func_801705B4(PreRender* this, Gfx** gfxp);
-void func_801705EC(PreRender* this, Gfx** gfxp);
-void func_80170730(PreRender* this, Gfx** gfxp);
-void func_80170774(PreRender* this, Gfx** gfxp);
-void func_80170798(PreRender* this, Gfx** gfxp);
-void func_80170AE0(PreRender* this, Gfx** gfxp, s32 alpha);
-void func_80170B28(PreRender* this, Gfx** gfxp);
-void PreRender_AntiAliasAlgorithm(PreRender* this, s32 x, s32 y);
-void PreRender_ApplyAntiAliasingFilter(PreRender* this);
-u32 func_801716C4(u8* arg0, u8* arg1, u8* arg2);
-void func_801717F8(PreRender* this);
-void PreRender_ApplyFilters(PreRender* this);
-void PreRender_ApplyFiltersSlowlyInit(PreRender* this);
-void PreRender_ApplyFiltersSlowlyDestroy(PreRender* this);
-void func_801720C4(PreRender* this);
-void func_801720FC(PreRenderParams* params, Gfx** gfxp);
-void Prerender_DrawBackground2D(Gfx** gfxp, void* timg, void* tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 tt, u16 arg8, f32 x, f32 y, f32 xScale, f32 yScale, u32 flags);
-
void GameAlloc_Log(GameAlloc* this);
void* GameAlloc_Malloc(GameAlloc* this, size_t size);
void GameAlloc_Free(GameAlloc* this, void* data);
@@ -1208,10 +1180,6 @@ void Graph_ThreadEntry(void* arg);
Gfx* Graph_GfxPlusOne(Gfx* gfx);
Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst);
void* Graph_DlistAlloc(Gfx** gfx, size_t size);
-ListAlloc* ListAlloc_Init(ListAlloc* this);
-// void ListAlloc_Alloc(void);
-// void ListAlloc_Free(void);
-void ListAlloc_FreeAll(ListAlloc* this);
void Sched_SwapFramebuffer(CfbInfo* cfbInfo);
void Sched_RetraceUpdateFramebuffer(SchedContext* sched, CfbInfo* cfbInfo);