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| author | Anghelo Carvajal <angheloalf95@gmail.com> | 2023-04-18 23:01:05 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-18 23:01:05 -0400 |
| commit | 543c38ae06d68ce2aa603144dbbe76262d00ddb6 (patch) | |
| tree | 4abbf85ab801a2ce740535c49132e390ac357f96 /include/z64.h | |
| parent | f9c638117c0b5f9559ee8952fe459cac178bc73c (diff) | |
`z_player_lib`: Dawn of the final PR (#1142)
* Player_GetMask and Player_RemoveMask
* some comments
* Player_ActionToBottle and Player_GetBottleHeld
* Player_DrawGetItemImpl and Player_DrawGetItem
* func_80123420 OK
* Decompile a few more functions
* Decompile a few more functions
* func_80122760
* func_80122868, func_801229A0 and func_801229EC
* func_80122F28
* func_8012301C
* func_801242B4
* func_801242DC
* func_80124420 nonmatching
* func_80126440
* func_801240C8 and func_801240DC
* func_8012405C and func_80124088
* func_80124020
* Player_IsBurningStickInRange
* func_8012754C
* func_80125318 and func_80125CE0
* func_801229FC
* func_80127B64
* func_80127488
* func_80122D44
* func_80122BA4
* func_80122C20 attempt
* func_80122EEC
* func_80122F9C
* func_80122FCC and func_8012300C
* func_80123448
* func_801234D4
* func_801235DC
* func_80123960
* func_80123BD4
* func_80123AA4
* func_801239AC
* func_801241B4
* func_80123C58 and func_80123C90
* func_80123D50 and func_80123DA4
* func_80123DC0, func_80123E90 and func_80123F14
* func_80124110 and func_80124148
* func_80124168 and func_80124190
* func_80124278
* func_80124F18 non_equivalent
* func_80125340 and func_8012536C
* func_801263FC
* func_801265C8
* func_8012669C
* func_80128B74
* func_80123140
* func_801246F4
* func_801253A4 NON_MATCHING
* func_801262C8
* func_80126AB4
* func_80126B8C
* func_80127438
* func_801278F8 NON_MATCHING
* Fix data split
* cleanup externs
* func_80128BD0 compiles...
* Rename Player_SetEquipmentData
* fix merge issues
* Fix types
* Improvement? Worse? I don't know at this point
* func_80128640 attempt
* func_80127BE8
* func_80127A60
* func_80127594 attempt
* func_801271B0
* func_8012364C NON_MATCHING
* func_80124618
* func_80124CC4 non matching
* func_801251C4
* func_80125580 non equivalent
* func_80128388
* cleanup
* remove some hardcoded pointers
* object symbol cleanup
* func_80124870 NON_EQUIVALENT
* name overridlimbdraw arguments
* func_80125D4C NON_EQUIVALENT
* func_80126BD0 NON_MATCHING
* Match func_80126BD0 thanks to anon58
* func_80127DA4 NON_EQUIVALENT
* fix merge issues
* some stealing from OoT
* small rename pass and cleanup
* Improve some
* CLAMP and fix warnings
* func_80125580 matched by mzx
* cleanup func_80128BD0 a bit
* import data
* func_80124CC4
* Rename objectFileTable to gObjectTable
* Improve func_80124FF0 thanks to maide
* fix renames
* Match func_80124FF0 thanks to Maide
* cleanup
* More cleaning up
* import bss
* Add PLAYER_STATE macros
* a bit more of cleanup
* run formatter
* func_80128BD0 a bit more deecent
* Add player limb enum
* Use limb enum
* cleanup and format
* Use symbols for player dlists groups
* A bunch more of pointers
* more object pointers
* Change the remaining object pointers
* Add a few missing dlist in link_child
* Small rename
* whoops
* Work on NON_MATCHINGs
* Cleanup
* Steal OoT renames from "sword" to "meleeWeapon"
* Fix some symbols
* Match func_80127594 and format
* Match func_80127DA4
* Matched func_801284A0
* Annotate D_801F59AC
* Matched func_80128640
* Some cleanup
* format
* stuffs
* some cleanups
* import stuff from pr
* swords and shields
* fixes
* bss
* cleanup Player_OverrideLimbDrawGameplayCommon
* progress on func_80125D4C
* PlayerMeleeWeapon enum
* Player_BButtonSwordFromAP
* GET_B_SWORD_FROM_AP
* GET_MELEE_WEAPON_FROM_AP
* PlayerBottle
* PlayerExplosive and PlayerSword
* misc fixes
* Various changes fromplayer_actor
* z64player.h stuff from player_actor
* Fixes
* skelanime stuff
* placeholders on z64item.h, save macros and ther cleanups
* <= PLAYER_AP_MINUS1
* Player_UpdateBunnyEarsKinematics
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* cleanup
* bodyPartsPos
* comment
* sizeof(u16)
* typo
* merge fixes
* fix
* fixes
* format
* fix merge
* fix merge
* func_80125D4C
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* func_80128BD0 improvement
* minor renames
* format
* whoops
* small cleanup
* Update src/code/z_player_lib.c
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* _B_
* review
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* review
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* format
* remove gap
* whoops
* clanups
* remove stuff from permuter_settings
* steal some OoT docs
* some other docs vscode didn't add to the last commit
* format
* data as infunction-static data
* OoT docs stealing
* Improvements on Player_PostLimbDrawGameplay
* More improvement
* Match Player_PostLimbDrawGameplay
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* cleanups
* Convert unk_AF0 into an union and some other cleanups
* bss
* headLimbRot and upperLimbRot
* fix naming
* cleanups
* bss
* bss
* Update src/code/z_player_lib.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* pr review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* bss
* gesture
* namefixer
* gestureInfo
* IA_MIN and BOTTLE_EMPTY
* review
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
* review
* D_801F59B0_LEN
* Remove LevelOfDetail enum
* bss
* review
* review
* gLinkDekuClosedFlowerDL gLinkDekuOpenFlowerDL
* _B_
* Player_DrawStrayFairyParticles
* fix build
---------
Co-authored-by: kyleburnette <kyle@kyleburnette.com>
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Diffstat (limited to 'include/z64.h')
| -rw-r--r-- | include/z64.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/z64.h b/include/z64.h index 959f195ba..f496f02f1 100644 --- a/include/z64.h +++ b/include/z64.h @@ -646,14 +646,14 @@ typedef struct PlayState { /* 0x1878C */ void (*unk_1878C)(struct PlayState* play); /* 0x18790 */ void (*unk_18790)(struct PlayState* play, s16 arg1); /* 0x18794 */ PlayerItemAction (*unk_18794)(struct PlayState* play, Player* player, ItemId itemId); - /* 0x18798 */ s32 (*setPlayerTalkAnim)(struct PlayState* play, PlayerAnimationHeader* talkAnim, s32 animMode); + /* 0x18798 */ s32 (*setPlayerTalkAnim)(struct PlayState* play, PlayerAnimationHeader* talkAnim, AnimationMode animMode); /* 0x1879C */ s16 playerActorCsIds[10]; /* 0x187B0 */ MtxF viewProjectionMtxF; /* 0x187F0 */ Vec3f projectionMtxFDiagonal; /* 0x187FC */ MtxF billboardMtxF; /* 0x1883C */ Mtx* billboardMtx; /* 0x18840 */ u32 gameplayFrames; - /* 0x18844 */ u8 unk_18844; + /* 0x18844 */ u8 unk_18844; // bool /* 0x18845 */ u8 haltAllActors; /* 0x18846 */ s16 numSetupActors; /* 0x18848 */ u8 numRooms; |
