diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2021-05-21 11:24:47 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-20 21:24:47 -0400 |
| commit | f4687fbbe76b4699e7cfd8315fb83cd00b666e3a (patch) | |
| tree | 63a8f3bfd7fbfd924a0db8c98693e0d9a42dd6b4 /src/code/code_0x800A5AC0.c | |
| parent | 8c62c102cfb2506845635922a886b60bf8402b53 (diff) | |
General Cleanup (#155)
* minor fixes
* Consolidate into globalCtx
* fix error
* Fix Warnings
Co-authored-by: engineer124 <engineer124enginer124@gmail.com>
Diffstat (limited to 'src/code/code_0x800A5AC0.c')
| -rw-r--r-- | src/code/code_0x800A5AC0.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/code/code_0x800A5AC0.c b/src/code/code_0x800A5AC0.c index ddbbd50d7..848772c94 100644 --- a/src/code/code_0x800A5AC0.c +++ b/src/code/code_0x800A5AC0.c @@ -3,49 +3,49 @@ // This file is most likely z_en_a_obj.c -void EnAObj_Init(ActorEnAObj* this, GlobalContext* ctxt) { +void EnAObj_Init(ActorEnAObj* this, GlobalContext* globalCtx) { ActorEnAObj* s0 = (ActorEnAObj*)this; s0->base.textId = ((s0->base.params >> 8) & 0xFF) | 0x300; s0->base.params = (s0->base.params & 0xFF) - 9; Actor_ProcessInitChain((Actor*)s0, &enAObjInitVar); ActorShape_Init(&s0->base.shape, 0, (ActorShadowFunc)func_800B3FC0, 12); - Collider_InitAndSetCylinder(ctxt, &s0->collision, (Actor*)s0, &enAObjCylinderInit); + Collider_InitAndSetCylinder(globalCtx, &s0->collision, (Actor*)s0, &enAObjCylinderInit); Collider_UpdateCylinder((Actor*)s0, &s0->collision); s0->base.colChkInfo.mass = 255; s0->update = (ActorFunc)EnAObj_Update1; } -void EnAObj_Destroy(ActorEnAObj* this, GlobalContext* ctxt) { +void EnAObj_Destroy(ActorEnAObj* this, GlobalContext* globalCtx) { ColliderCylinder* a2 = &this->collision; - Collider_DestroyCylinder(ctxt, a2); + Collider_DestroyCylinder(globalCtx, a2); } -void EnAObj_Update1(ActorEnAObj* this, GlobalContext* ctxt) { +void EnAObj_Update1(ActorEnAObj* this, GlobalContext* globalCtx) { s16 v0; s32 v1; - if (func_800B84D0((Actor*)this, ctxt) != 0) { + if (func_800B84D0((Actor*)this, globalCtx) != 0) { this->update = (ActorFunc)EnAObj_Update2; } else { v0 = this->base.yawTowardsPlayer - this->base.shape.rot.y; v1 = (v0 < 0) ? -v0 : v0; if ((v1 < 10240) || ((this->base.params == 1) && (v1 > 22528))) { - func_800B863C((Actor*)this, ctxt); + func_800B863C((Actor*)this, globalCtx); } } } -void EnAObj_Update2(ActorEnAObj* this, GlobalContext* ctxt) { - if (func_800B867C((Actor*)this, ctxt) != 0) { +void EnAObj_Update2(ActorEnAObj* this, GlobalContext* globalCtx) { + if (func_800B867C((Actor*)this, globalCtx) != 0) { this->update = (ActorFunc)EnAObj_Update1; } } -void EnAObj_Update(ActorEnAObj* this, GlobalContext* ctxt) { - (this->update)((Actor*)this, (GlobalContext*)ctxt); +void EnAObj_Update(ActorEnAObj* this, GlobalContext* globalCtx) { + (this->update)((Actor*)this, (GlobalContext*)globalCtx); Actor_SetHeight((Actor*)this, 45.0f); - CollisionCheck_SetOC(ctxt, &ctxt->colCheckCtx, (Collider*)&this->collision); + CollisionCheck_SetOC(globalCtx, &globalCtx->colCheckCtx, (Collider*)&this->collision); } -void EnAObj_Draw(ActorEnAObj* this, GlobalContext* ctxt) { - func_800BDFC0(ctxt, enAObjDisplayLists[this->base.params]); +void EnAObj_Draw(ActorEnAObj* this, GlobalContext* globalCtx) { + func_800BDFC0(globalCtx, enAObjDisplayLists[this->base.params]); } |
