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authorAnghelo Carvajal <angheloalf95@gmail.com>2022-11-06 20:49:04 -0300
committerGitHub <noreply@github.com>2022-11-06 20:49:04 -0300
commita8c7a5bb8940e7890c44c1a2d95fc3bfc34750b6 (patch)
tree7b6e084f1a6ac64d6ccd112e1217cdf14e7641cc /src/code/sys_matrix.c
parentac0ef7823e5e54b8267d26ce48eb1b6b1b613d13 (diff)
Player preparation 1 (#1058)
* Bring over new stuff from player.h * door type * PlayerModelGroup * CSMODE * PLAYER_PARAMS * functions.h * item.h * a * format * ED * stuff * Magic_Reset * bodyPartsPos * format * review Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * format * params and fixes * GetItemId * yes * 2 * warnning * closestSecretDistSq Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * Name the other PLAYER_DOORTYPE * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com> * remove pyelftools * PlayerActionParam Player_GetExchangeItemId * Update include/z64animation.h Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * bss * fix linkanimation warning * bss * bss * format * fix * namefixer * format * fix * fixes * namefixer * bss * fixes Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code/sys_matrix.c')
-rw-r--r--src/code/sys_matrix.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c
index 4e517c810..f2ed19c38 100644
--- a/src/code/sys_matrix.c
+++ b/src/code/sys_matrix.c
@@ -38,7 +38,7 @@
* Throughout this file, `mode` indicates whether to multiply the matrix on top of the stack by the new construction
* (APPLY), or to just overwrite it (NEW).
*/
-#include "prevent_bss_reordering.h"
+
#include "global.h"
/* data */