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authorDragorn421 <Dragorn421@users.noreply.github.com>2024-11-08 02:27:19 +0100
committerGitHub <noreply@github.com>2024-11-07 17:27:19 -0800
commitfcc5cf828ded5d362b2e63a8868374a50df405ed (patch)
tree530d7d6d8690599593f6588b04d10441e364b5c7 /src/code/z_actor.c
parent9cd9099a0431b369be39f111bf57051f544bead3 (diff)
libu64 (#1705)
* libu64 * libu64 -O2 * Add libu64.md
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index dbc28a11b..532aecd65 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -6,7 +6,7 @@
#include "fault.h"
#include "attributes.h"
#include "sys_cfb.h"
-#include "loadfragment.h"
+#include "libu64/loadfragment.h"
// Variables are put before most headers as a hacky way to bypass bss reordering
FaultClient sActorFaultClient; // 2 funcs